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ELS122

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ELS122

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4 comments

  1. Bugster1970
    Bugster1970
    • member
    • 11 kudos
    i noticed that 1.1 does not really work in the newest version, but i just figured out the 1.0 version of this mod does
  2. deleted182905245
    deleted182905245
    • account closed
    • 0 kudos
    It shows 2 hours off how do i fix?
  3. aberro
    aberro
    • premium
    • 7 kudos
    This clocks eat through batteries like it's an electric grill. I think battery consumption should be at least 4 times lower. Or, maybe, add setting to configure how long batteries last. IRL, such clocks may run on a single AA battery for more than a year. And in-game batteries are C size, which means they are even more long lasting.
    1. ELS122
      ELS122
      • member
      • 52 kudos
      yeah but what's the point if you basically never have to change the battery?
      I meant to make it so it starts drifting after around 7 in game days, if it's shorter than that I may have done a math mistake... again ::)

      oh and the game's set in 95, I haven't looked much into it but alkaline batteries werent the norm all the time, the batteries in game are probably carbon-zinc which hold like 1/3rd the energy of alkaline ones.
      those were also called "Heavy Duty" irl usually.