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- DonnerTechRacing Turbocharger
DonnerTechRacing Turbocharger
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Version2.2.3
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Last updated
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DonnerPlaysUploaded by
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This page was last updated on 27 October 2024, 4:39PM
- Changelogs
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Version 2.2.3
- Recompiled for recent MscModApi (v1.4.1)
- Improve GearRatiosHandler
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Version 2.2.2
- Fix GT Turbo Intercooler Tube screw position
- Fix changing boost only possible while car is running
- Fix min settable boost of GT Turbo being 1.65bar just like Racing Turbo
- Fix conditions (limiting max settable boost) not updated for GT Turbo
- Fix boost gauge analog color not changeable
- Fix boxes not reset when using reset button in ModSettings
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Version 2.2.1
- Fix incorrect screw placement on the GT Turbo Intercooler Tube
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Version 2.2
- Heavy performance improvement
- Heavy code reduction (replacing custom code with code implemented into MscModApi)
- Uses updated MscModApi
- Abandons ScrewablePartAPI
- Uses new ShopSystem (from MscModApi, small brown sign on Fleetari desk)
- All parts have to be bought now, no more finding
- Reduces power
- Fixed bugs with boost not being applied
- Improved part install behaviour (ex, parts can not be installed on each other before being installed on the car)
- Reworked visuals
- Reworked object designs (new turbo design, new racing turbo hood)
- Reverted back to an older turbo blowoff sound
- Added ability to change volume of the different sounds used
- Temporarily removed part wear (possible reimplementation in the future)
- Improved turbo behaviour (less kick, smoother rising, better handable)
- Added ability to set Drivetrain (RWD, AWD, FWD) (Universal implementation, no more setting it before every game start)
- Fixed problems with custom gear ratios having to be set on each start of the game (now properly applies and is saved)
- Hood can now be opened (note that there is a small "bug" that the hood moves slightly while driving/when the car moves)
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Version 2.1.7
- Code optimization
- Fixed issue where it was possible to install parts that should not go together (ex: if you try to install the weber, all installed twin carb parts will pop off)
- Fixed issue making it possible to install both the normal exhaust pipe and straight pipe for big turbo
- Renamed others save file to boost_SaveFile
- Fixed blowoff for big turbo only working with ecu panel installed
- Added option to disable parts wear
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Version 2.1.6
- Fixed cruise control from ecu-mod causing (small) turbo to not spool up/stay under pressure
- Fixed cruise control from ecu-mod preventing the boost of the small turbo to be displaying both on ecu panel and boost gauge
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Version 2.1.5
- Fixed cruise control from ecu-mod causing turbo to not spool up/stay under pressure
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Version 2.1.4
- Fixed turbo blowoff only working when als was enabled
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Version 2.1.3
- Changed blowoff sound to an actual blowoff sound instead of turbo flutter
- changed 4th gear ratio from 1.0 to 0.8
- adjusted pitch for new blowoff sound
- Fixed intercooler detaching when another part was damaged and was supposed to remove itself
- Increased chance for a part to fall off when below 15% wear to 1%
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Version 2.1.2
- Fixed turbos not setting power multiplier down to -0.96 (small turbo) or -0.90 (big turbo)
- Fixed turbo delay not working for small turbo.
- Fixed small turbo not having blowoff logic applied (boost dips down to -0.04 for a short time)
- Changed turbo loop sound again
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Version 2.1.1
- Fixed turbo not working without ecu mod installed
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Version 2.1
- Added pitch to blowoff sound. Higher pressure = higher flutter pitch sound
- Added delay to turbochargers. They now take time from 0bar to max bar. If you let off the gas they decelerate back down (slower than it takes to go up)
- Changed colliders of all parts to be "Discrete" again (except hood). This should improve performance. Please let me know if parts fall through the world.
- Changed blowoff valve screw size from 6mm to 5mm
- Changed big turbo boost to kick in later but quicker
- Changed turboloop sound (old one in Assets folder)
- Decreased wear on all parts
- Made airfilter wear reduction larger
- Reduced chance of flame & backfire without als to 5%
- Fixed racing turbo blowoff valve not beeing paintable
- Fixed exhaust smoke not working like it should for racing exhaust parts (game parts, not mod parts)
- Fixed boost Increase/Decrease going lower than it should
- Fixed boost Increase/Decrease going higher than it should
- Fixed the possibility of having both the mod exhaust header and the ingame steel header installed
- Fixed the possibility of having both the straight exhaust and outlet pipe installed
- Fixed the compressor turbine of the racing turbo not keeping color when installed
- Fixed smoke beeing wrong when having stock exhaust installed
- Fixed some little bugs
- Fixed exhaust system
- Improved mod communication between turbo and ecu mod
- Improved backfire logic
- Removed alot of code
- Remade the complete logic
- Improved performance
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Version 2.0.1
- Improved performance
- Changed colliders of all parts to be "Discrete" again (except hood). This should improve performance. Please let me know if parts fall through the world.
- Fixed racing turbo blowoff valve not beeing paintable
- Fixed exhaust smoke not working like it should for racing exhaust parts (game parts, not mod parts)
- Fixed boost Increase/Decrease going lower than it should
- Fixed boost Increase/Decrease going higher than it should
- Fixed the possibility of having both the mod exhaust header and the ingame steel header installed
- Fixed the possibility of having both the straight exhaust and outlet pipe installed
- Fixed the compressor turbine of the racing turbo not keeping color when installed
- Changed blowoff valve screw size from 6mm to 5mm
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Version 2.0
- Added exhaust header
- Added screws to all Racing turbo parts
- Added screws to intercooler manidold tubes
- Added screws to manifolds
- Added clamps to make tubes connected to each other more realistic looking
- Added mods communication with DonnerTechRacing ecus mod
- Added wear to turbo, intercooler, airfilter
- > Racing turbo wears faster than GT turbo
- > Airfilter reduces wear on GT turbo based on it's own wear
- > If intercooler is damaged it will reduce the max pressure possible
- > Parts wear status can be checked by removing the part and aiming at it. It will show a text roughly telling the current wear status
- > Added Debug information for parts wear status
- > If the wear is below 15 (15%) there is a chance of 400:1 (0.25%) that the part will disassemble itself. The part can be reinstalled but the chance stays.
- > If the wear is at 0 (0%) the part will always disassemble when installed.
- > Added grinding sound when turbos wear is below 25%
- > Added repair "Products" to the ModsShop for Racing turbo, GT turbo, intercooler, airfilter
- > repair "Products" are a bit cheaper than the original part
- > Parts have to be removed from the car and placed on the Desk where the ModsShop sign is. Otherwise the parts won't be repaired (money is refunded)
- Added Straight Tube for Racing turbo
- Added the exhaust smoke come out the straight tube if it is installed
- Added backfire sound if straight tube is installed and throttle is above 4.5k rpm and is let go
- Added fire fx to straight pipe that will shoot out the straight pipe if the engine backfires
- Added "ERR" display to boost gauge when any part is not installed
- Added "ERR" display to boost gauge when not all parts needed are screwed in fully
- Added ScrewablePartAPI > all parts except hood and boost gauge have to be screwed in now > usually 10mm but some are smaller
- Added inspection check. The Car will now fail inspection if any Turbo part is installed. Including the gauge and hood as it implies that you might be using a turbo.
- Added if ALS (ECU-Mod) is enabled (and get's Triggered) the backfire has a chance of 100% to trigger above 4k rpm when not pressing the accelerator key
- > If ALS (ECU-Mod) is not enabled the backfire has a chance of 12.5% (1:8) to trigger above 4k rpm when not pressing the accelerator key
- > Backfire can trigger each frame if the rpm is above 4k (more inital rpm = more possible backfires) (only with ALS)
- > ALS Now can only trigger if you were accelerating before (Like in all the videos you can see on youtube about Antilag) (Antilag on Deceleration)
- Changed exhaust pipes to fit with the new header
- Changed models for racing (Racing) turbo to have connection plates for screws
- Changed positions of parts slightly
- Changed Racing turbo boost calculation (will now increase slower so that the car won't just instantly loose grip)
- Changed the multiplier used when the turbocharger value is applied.
- > Racing turbo: from 2.0 > 1.5f
- > GT turbo: from 1.4 > 1.5f
- Changed the boost gauge text to be the pressure of the turbo itself.
- > Racing turbo has a pressure of -0.10, meaning the car when idle or below turbo engage speed has less power (powerMultiplier = 0.9 instead of 1)
- > GT turbo has a pressure of -0.04, meaning the car when idle or below turbo engage speed has less power (powerMultiplier = 0.96 instead of 1)
- Changed GT turbo area for increasing/decreasing of the max boost to be the wastegate and no longer the turbo itself.
- > Changed started/finished loading ModConsole output.
- Changed minimum boost possible to be 0.8 for GT turbo
- Changed all textures to be more realistic
- Changed Backfire logic to be more realistic and less laggy sounding
- > Backfire will only be triggered when having the straight pipe
- Changed intercooler rotation from 15° to 5°
- Changed intercooler position to be closer to the car
- Changed ProductImages for all files
- ModsShop might not display anything after buying something. Just wait a while and it will display again (something going on with ModsShop not turbo mod)
- ModsShop save information changed. You might have to delete the modsShop bought save file.
- Added screws/clamps to GT turbo, GT turbo intercooler tube and GT turbo exhaust inlet tube
- Fixed some of the exhaust smoke bugs (smoke staying when car is off or smoke at wrong position)
- Fixed Mod Communication between ecu and turbo mod
- Fixed ALS not disabling for turbo
- Fixed boost changer logic not detecting when aiming at it
- Fixed alot of bugs
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Version 1.9
- added guitext which will be displayed when aiming at blowoff valve if it's installed
- added "othersSave" which will store stuff like maxBoost value from blowoff valve
- made maxBoost value only changeable if blowoff valve is installed
- fixed turbocharger boost gauge falling through floor
- changed audio source for turboSound loop to be the turbocharger (now the spool sound wil come from the turbo itself not the car) (both for small and big)
- changed audio source for blowoff sound to be the blowoff valve (now the blowoff sound will come from the blowoff valve itself not the car) (only big) (small one does not have a blowoff valve)
- removed part installation order (better fps)
- changed twinCarb manifold to have port on top
- changed tubes going from intercooler to manifolds to not go through coolant pipe
- added tube to directly connect small turbo to manifold without intercooler
- small turbo without intercooler can only be installed with the twincarb
- added airfilter for small turbo to be bought for extra power
- small turbo, twinCarb : 0.95 + 0.05 + 0.00 + 0.00 = 1.00
- small turbo, twinCarb, airfilter : 0.95 + 0.05 + 0.00 + 0.11 = 1.11
- small turbo, twinCarb, intercooler : 0.95 + 0.05 + 0.15 + 0.00 = 1.15
- small turbo, twinCarb, intercooler, airfilter : 0.95 + 0.05 + 0.15 + 0.19 = 1.34
- small turbo, raceCarb, intercooler : 0.95 + 0.11 + 0.15 + 0.00 = 1.21
- small turbo, raceCarb, intercooler, airfilter : 0.95 + 0.11 + 0.15 + 0.19 = 1.40
- changed sound for small turbo
- sound changes when airfilter is installed (will also get quiter)
- improved code to be simpler for detecting which parts are installed/not installed
- added airfilter to painting system
- added blowoff valve (in this case actually a wastegate) to small turbo (preinstalled, can't be uninstalled)
- added wastegate of small turbo to painting system
- added small turbo max boost changeability (lowest is 1bar highest is 1.4bar with all parts (raceCarb, intercooler, airfilter) installed)
- maximum boost possible changes based on which parts are installed
- added airfilter to ModsShop
- removed small turbo from ModsShop
- added difference of carb for big turbo
- big turbo, twinCarb: 2.2 + 0.05 = 2.25
- big turbo, raceCarb: 2.2 + 0.30 = 2.50
- changed default spawnLocation of all products to be the Fleetari repair shop (some parts spawn on the/next to the desk and others in the repair shop behind Fleetari)
- changed spawnLocation of small turbo parts to somewhere on the map (read Overview to find out where) (you still need to buy the twinCarb kit)
- changed all parts to use continous collision detection as some parts where still falling through floor when PosReset
- changed names of parts: small turbo = GT Turbocharger, big turbo = Racing Turbocharger
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Version 1.8
- added twincarb Manfifold and tube
- added check for twinCarb and raceCarb (weber) installed
- reduced trigger area of all parts.
- renamed parts that attach to racecarb (the one with 4 outlets) to xyz Weber (because it's a Weber Carburetor
- made some more parts paintable (both manifolds text, both turbocharger turbine wheels, Intercooler)
- changed how part painting is detected (now I can add every part to be painting system)
- changed how part paint is applied (now I can add every part to the painting system)
- changed how part paint is saved (recommend deleting all saveFiles)
- reduced size of Intercooler to fit the fog lights from the fogLights2 mod
- moved/changed pipes to fit new intercooler location
- changed big turbo to include tube for blowoff valve
- added Mod Settings toggle for using the default ingame colors for painting or my color settings
- added blowoff valve for big turbo
- increased big turbo engage rpm to 3400
- increased big turbo boost from max 1.75 zo 2.45
- decreased small turbo boost from 1.12 to 0.95
- blowoff valve is now needed for the big turbo to work
- removed blowoff sound when using small turbo (as it does not have a blowoff valve or wastegate)
- made Big Turbocharger max Boost adjustable (can be changed between 1.75 and 2.45) by mouse scrolling when aiming at blowoff valve
- deactivated Big Turbocharger and Big Intercooler tube collider to make it possible to adjust Blowoff valve when installed (you now need to uninstall the blowoff valve before you can uninstall big turbo and intercooler pipe)
- added Parts to ModsShop (some parts spawn inside, some spawn outside on ramp) (make sure ramp is empty or some parts might fly away or glitch away)
- added "DTR" text to intercooler front fins (DTR = DonnerTechRacing)
- changed default position for all parts to be the same position they spawn when bought
- changed Reset button text to just "Reset"
- removed steamcheck for now -> pirates don't get any support and will be reported! -> annoy me and the mod is gone forever!
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Version 1.7.5
- fixed Intercooler-Manifold tube hitting ground
- added ModConsole output when Mod starts loading
- removed SixGears
- removed AWD
- *SixGears and AWD are now in ECU Mod. To use them please also install my ECU mod.
- added TV-Camera bug protection
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Version 1.7.4
- fixed trigger position of some objects
- changed trigger position and area of all objects to fit the real object more
- fixed hood sometimes would't paint when installed
- fixed OnNewGame bug where mod would disable
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Version 1.7.3
- fixed new parts falling through floor
- fixed some other bugs.
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Version 1.7.1
- fixed bug
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Version 1.7
- parts will now be uninstalled when mounting plate is removed.
- fixed some bugs
- Added new Controll Panel with switches instead of buttons
- switches will now also change position to be more realistic
- added Stage2 revlimiter/Launch controll (best with awd)
- added antilag (only switches)
- fixed state of switch resetting to off when power of car is turned off
- module will now be enabled when switch is on "ON" but power is off when power is switched back on
- changed Mounting plate to add space for Smart Engine Module ECU (will now handle everything that has to do with the engine) = expensive part
- changed Cable Harness to only black
- changed Cable Harness to add plug for Smart Engine Module ECU
- added engine backfire at revlimiter/Launch controll
- added single backfire when launching using launch controll
- added ModConsole output of mod version loaded.
- added ALS Antilag (will only work with Clutch pressed in)
- changed sound of backfire now comming from exhaust
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Version 1.6
- Changed position reset button text
- removed revLimiter when in Neutral as no longer needed because of clutch fix
- removed car can't stall (car will now stall when hard reving and letting of the clutch) -> use ECUs mod which has LaunchControll/Stage2Revlimiter
- fixed Hood can be painted without having spraycan in hand when you had it in hand one time.
- fixed child out of bounds error thrown at OnLoad (nos detection caused that)
- removed output of Gear ratio change on startup (current gear ratios can be found in Mod Settings now)
- changed default value of AWD Setting to false (Car will now be in Front wheel drive by default) (Sorry didn't notice that)
- added modified modapi v130 detection and notification. (will make my mod stop working to prevent error)
- added small turbocharger and the needed parts (produces less overall power but more early)
- changed big turbocharger to (produces more overall power but later);
- parts for turbocharger now have to be installed in the correct order (in a logical way: first all tube parts going from exhaust to turbo, then turbo, then tube from - turbo to intercooler and so on.
- you can't install the small and big parts.
- changed spawn locations slightly
- fixed some bugs
- increased base big turbocharger boost
- -Optimization:
- removed unused code
- made code simpler, using less Unity searches
- added some failsaves if something goes wrong
- car paint material will now only be applied once
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Version 1.5.4
- - Added position reset button which will reset position of all not installed parts to their default location (behind the house)
- - Hopefully fixed error from comming up alot of people reported but can't be sure as only one person send me their output_log.txt file
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Version 1.5.3
- v1.5.3
- fixed name displaying of parts finally.
- Made mod ready for ModsShop update.
- changed name of mod to DonnerTechRacing Turbocharger
- v1.5.2
- Fixed the boost gauge spawning below the map
- gauge will now spawn more to the site (left from the boost tube)
- v1.5.0
- Changed Turbocharger boost calculation
- fixed engine overrev at ~7k rpm (depending of gear) (higher gear = earlier)
- reduced boost created and displayed
- changed gear ratios again
- increased max clutchTorque (thanks to @EdgarsLS as his "plugin" gave me a hint on where to fix that)
- can detect n2o bottle active and get psi amount but powerMultiplier get's locked
- changed old blowoff sound to make it go more SuuuuTUTUTUTUtututu
- boost gauge now only shows text when electricity works and is on
- boost drops to -0.86 (0.86 atmoshere) when the blowoff enables
- changed the display of values to DEBUG as there are usually not needed
- changed text for km/h in debug gui to display actual speed currently driving (so it displays above 250kmh
- reduced volume of blowoff shot from 0.3 to 0.25 as it's louder than the old one
- increased spawn height of gauge as some people had problems finding them (maybe they fell through floor)
- limited boost to 1.65bar
- boost will now slightly decrease at higher rpm (not really noticable
- "default" boost when not accelerating to the point of turbo engage (3000rpm) is now -0.92 = 0.92 powerMultiplier
- removed setting of final gear as i notized it wasn't actually changed
- fixed multiple blowoff sounds from playing when downshifing multiple times
- removed blowoff sound when down/up shifting for now as the sound is somewhat bugged
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- Author's activity
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October 2024
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27 Oct 2024, 4:39PM | Action by: DonnerPlays
Changelog added
'Change log added for version 2.2.3'
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27 Oct 2024, 4:38PM | Action by: DonnerPlays
File added
'DonnerTechRacing Turbocharger [version 2.2.3]'
December 2023
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31 Dec 2023, 11:57PM | Action by: DonnerPlays
Changelog added
'Change log added for version 2.2.2'
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31 Dec 2023, 11:57PM | Action by: DonnerPlays
File added
'DonnerTechRacing Turbocharger [version 2.2.2]'
November 2023
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08 Nov 2023, 4:25PM | Action by: DonnerPlays
Changelog added
'Change log added for version 2.2.1'
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08 Nov 2023, 4:25PM | Action by: DonnerPlays
File added
'DonnerTechRacing Turbocharger [version 2.2.1]'
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06 Nov 2023, 8:39PM | Action by: DonnerPlays
Changelog added
'Change log added for version 2.2'
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06 Nov 2023, 8:39PM | Action by: DonnerPlays
File added
'DonnerTechRacing Turbocharger [version 2.2]'
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06 Nov 2023, 8:37PM | Action by: DonnerPlays
Mod mirror added
'https://github.com/MarvinBeym/My-Summer-Car-Turbocharger'
June 2022
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19 Jun 2022, 12:39PM | Action by: DonnerPlays
Mod article added
'Mod published on GitHub under GPL3 license'
January 2021
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04 Jan 2021, 5:37PM | Action by: DonnerPlays
Attribute change
Description changed.
December 2020
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07 Dec 2020, 9:47PM | Action by: DonnerPlays
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Description changed.
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03 Dec 2020, 10:07AM | Action by: DonnerPlays
Attribute change
Description changed.
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01 Dec 2020, 9:26PM | Action by: DonnerPlays
Attribute change
Description changed.
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01 Dec 2020, 9:24PM | Action by: DonnerPlays
Attribute change
Description changed.
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01 Dec 2020, 9:23PM | Action by: DonnerPlays
Attribute change
Description changed.
September 2020
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25 Sep 2020, 10:44PM | Action by: DonnerPlays
Attribute change
Description changed.
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18 Sep 2020, 8:59PM | Action by: DonnerPlays
Attribute change
Description changed.
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18 Sep 2020, 8:57PM | Action by: DonnerPlays
Attribute change
Description changed.
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18 Sep 2020, 8:55PM | Action by: DonnerPlays
Mod edited
Simple Mod Installer
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02 May 2025, 7:43AM | Action by: vanif707
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