To do that, you would need the original, unedited body_masse.tex.dds file and mine. Then you take the part of my texture that replaces the roof and put it into the original texture. I hope this makes sense to you. If not, I'm sure you can figure it out yourself
tutorial if you have vehicle textute swap the steering wheel works, you dont have to flip it make sure you have paint.net installed for the body, and the interior panels open them in paint.net flip them, and make the mirror effect. this way the textures dont look glitched
Yea have to use it for the interior textures. If you want to use the custom steering wheel too, you need UnityAssetsExplorer. If you want to install it with the importer tool, you have to use a program like paint. net to mirror it horizontally and flip it by 180° so that the texture wont be broken
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the steering wheel works, you dont have to flip it
make sure you have paint.net installed
for the body, and the interior panels open them in paint.net
flip them, and make the mirror effect.
this way the textures dont look glitched