My Summer Car

Hello everyone! 

MOP 3.8 is out! This release brings a couple new things into the mod. The most important change is the new Dynamic Draw Distance, which has been redesigned for this version. From now on, MOP will change the draw distance, depending on if you're inside of a building or not, while also making the change faster.

Another new thing is a brand new Load Screen for MOP, which doesn't use mod loader's load screen, but rather its own, unique one (you can also see a refreshed logo).



Added
- Added a brand new load screen for both Mod Loaders- Added "Supporters" section in the MOP settings, with the list of people who donated to the project- Exception type name is now included in crash log- (MSCLoader) Added setting explanations
Changes- Dynamic Draw Distance 2.0 - Render distance is determined depending on the sector player has entered - In Balanced mode or above, render distance is set to 5000, if player is at higher elevation (to cover entire map) - When player has entered a building, the render distance is lowered to cover the surrounding terrain - Render distance will not be set to higher than player's prefered draw distance - Around 5-20% performance increase if enabled (depending on player's location) - Removed the smooth change of rendering distance - now it happens instantly- Dynamic Draw Distance is enabled by default- Less aggressive object disabling when entering home and repair shop- The "Learn More" button in "RULES" section now takes you to MOP's wiki- Updated the Donate link
Bug Fixes- Fixed exhaust muffler detaching, if the player died when the car was at hom and player was away from it- Fixed bucket lid detaching- Fixed vodka shots glasses physics not working- Spoiled fish left at grandma's house are pickable again- Fixed double message box for 5 restarts warning- Fixed drag race not working
Removed- Removed framerate recording- Removed lazy sector updating

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Athlon007

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