Mount & Blade Viking Conquest

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Ale

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AleAMP2

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About this mod

Shieldwall Song (previously named Armor Mod) is a total conversion mod for Viking Conquest that merges new gameplay mechanics such as freelancer, alongside new armors, visuals, settlements scenes, and animations having also integrated most of the addons made by the community such as Balmod 13, expanding the roleplay experience in countless ways.

Permissions and credits
Mirrors
I recommend to play this with WSE2, you can reach more info about it and a guide on how to implement at the standalone mod discord server aswell discuss future changes

Gameplay Enhancements:
Introduction of Freelancer mode with sea battles.
Added the ability to return fiefs.

Visual and Auditory Upgrades:
New scenes for castles and villages in Frisia, Danmark, Northvegr, Wessex and Laithlind.
Reworked Polished Landscapes with new grass meshes.
Map inclination, textures, and icon meshes underwent significant reworking.
Addition of new loadscreens for an immersive experience.
Inclusion of new sounds and music for enhanced ambiance.
Reworked war scripts and adjusted faction ownership of some fiefs.
Introduction of new particles and animations.

Weapon and Armor Overhauls:
Revamped axes, spears, and throwing weapons.
Shortened the length of Irish swords for balanced combat.
Redesigned spangelhelms and broa helmet.
Added leather and mail coifs, new normal mail, and leather meshes with a fresh texture.
Introduction of one short and two Angle tunics.
New belt variations for 6 Angle Chainmails.
Added 1 short and 5 Britons tunic variations for light armor.
Inclusion of 1 aketon chainmail variation.
Addition of scales for Briton nobles.
Introduced 1 short and 5 new Frisian tunics.
Added 4 generic chainmail sets for variation.
Inclusion of 3 new gambeson models.
Crossed belts for the Svear Mail.
Added 8 new bandit armor sets.
Reworked generic tunics.
Added 4 chustas and 4 kilts for Picts and Irish armors.
Four short Norse tunics added.
Distinct necklines introduced for 4 Norse tunics.
Reworked pelts for light armors.
New pictish hood, 3 painted bodies, and a whole set of optimized gambesons.
Changed the helmet mail texture

Combat Adjustments:
Chance to capture a ship decreased from 99% to 60%.
Players and NPCs now have a 10% chance of decapitation when killing an enemy (previously 0%)

Submods from the community implemented:
-Bodysliding and Autorecluitment by FredSchmitz
-Advanced Skyboxes by Andrew Jackson
-Improved Shield Banners, Enhanced Shield Patterns, New Sails Ship Hulls and Finishes by Kauna
-New Tracking Map Textures Replacement, Rustic Items Retexture and Bigger Knorr by Brujoloco
-Location names by Philippe at Bay's
-New Swords by Charles D Tokin
Requires a new save-game
The Installation is the same one, overwrite the folder files into your Module Location