C:\Users\PC\Documents\Mount and Blade II Bannerlord\Configs\Warbandlord - config.xml ВОТ ТО ЧТО ВАМ НУЖНО! Числа стоят мои. У вас будут стоять по умолчанию.
Находим строку:
<!-- Damage on shield, used to increase damage on sheild--> <amageOnShieldMultiper> <Javelin>10.0</Javelin> <ThrowingAxe>7.0</ThrowingAxe> <ThrowingKnife>6.0</ThrowingKnife> <OtherThanThrowing>8.0</OtherThanThrowing>
It doesn't work since 1.4 I remove it and it keeps going, I thought it was due to the bannerlod revision mod, but it's the mod, waiting for update it's a great mod. Thank you
I've been using the mod for a while and I appreciate it greatly. Since you added the bonus vs shields could you perhaps make Javelin bonus damage versus shield a seperate option? Perhaps in the optional file? I raised the bonus vs shield number to 10 so that 2-3 Javelins would break a shield. After all, a shield with 3 javelins sticking out should be rather unwieldy. This unfortunately has the effect that axes are then too strong.
Hello, please make a strike equal to throwing a knocking horse to the groundHello, please make a strike equal to throwing a knocking horse to the ground.
Will the javelin shield breaking works with the weapon workshop mod? this one https://www.nexusmods.com/mountandblade2bannerlord/mods/393 it added new parts to the javelin
54 comments
ВОТ ТО ЧТО ВАМ НУЖНО!
Числа стоят мои. У вас будут стоять по умолчанию.
Находим строку:
<amageOnShieldMultiper>
<Javelin>10.0</Javelin>
<ThrowingAxe>7.0</ThrowingAxe>
<ThrowingKnife>6.0</ThrowingKnife>
<OtherThanThrowing>8.0</OtherThanThrowing>
<!-- Damage penetrate shield remain-->
<PenetrateShield>0.75</PenetrateShield>
<!-- Weapon flag bonus-->
<BonusAgainstShield>3.0</BonusAgainstShield>
<!-- Damage multiper by damage type-->
<Cut>3.6</Cut>
<Pierce>6.0</Pierce>
<Blunt>5.1</Blunt>
Обязательно 0 в конце числа.
it added new parts to the javelin