Adapted for all the v1.1.x and v1.2.x game versions.
Fixed broken console commands and added new ones.
Improved compatibility with other Encyclopedia mods for Faction page.
Adjustments to diplomacy costs.
Factions and Civil Wars stability improvements.
Adapted Messengers for v1.1.0 fog of war. Works for earlier versions of the game too.
Made a complete overhaul of War Exhaustion mechanic.
A faction without fiefs is now destroyed if it loses the last ongoing war due to War Exhaustion.
Your Diplomacy mod settings will all be reset to default values when updating from the previous versions of the mod! This made to ensure intended gameplay changes for everyone and will only happen once (when updating from any earlier version to v1.2.2 or later version). Feel free to experiment with the mod settings afterwards.
This is just a summary of the changes. See changelogs for details.
TROUBLESHOOTING Make sure the problem is with this mod:
Disable the mod and try to reproduce.
Disable all the other mods except requirements and try to reproduce.
If the problem only occurs with some specific mods, name them so we can understand where the compatibility issue is.
When reporting an issue with the mod:
If there is a crash, provide the full crash report!
If you don't get one, check ButterLib mod options and make sure that ExceptionHandler subsystem is enabled and "Catch AutiGenerated Code Exceptions" is checked. If you still don't get one, use Better Exception Window!
Provide the exact steps on how to reproduce your issue, if needed upload your save file.
Please use the BUTR ecosystem server (there is a diplomacy channel): https://discord.gg/jQbF5D4gVS The old server is not moderated and was infiltrated by spammers.
Hello! Diplomacy now integrated with the Crowdin! If you want your localization to be integrated into the mod and are ready to work on it, join our project!
We also need someone to create and maintain a new wiki on the project. Please, contact me on our discord server, if you are interested to help.
I have a suggestion and that is rather than to use the pop-ups for messages it would be better and less disruptive to the game to just have the right-hand notifications for messages.
does this mod allow us to recruit Factionless/ Kingdomless clans? like when a Kingdom is destroyed and the scattered clans just roaming around (not mercs). can this mod allow the recruit of such clans?
-Could really use the option for others to follow and help me out. Playing as vassal of khuzaits. War with Sturgia to the north and Aserai to the South. They're only fighting on one front most of the time. And even when one enemy faction only has a few towns left we don't try and finish them off.
-could really use a "secede territory" as a peace deal or party of the war exhaustion ending.
-secede territory for peace treaty and/or reaching 100% war exhaustion
-who ever eliminates a faction should get to inherit all the remaining settlements as opposed to giving it to a random faction. (they can all vote for who gets what or its spread across all members.)
Just started playing this again. I'm playing as a merc with the Khuzait and we beat the s#*! out of the Southern Empire and their war exhaustion reached 100 and peace was declared, but khuzaits are paying 5k tribute daily. Is this a bug? The empires should be paying the khuzaits. Thanks
Edit: We were paying the Northern Empire. So mod is working as intended.
А почему он у меня не работает, что я не так сделал? Все скачал, все установил и перенес в корневую папку, но сама игра не дает активировать данный мод (скачал все последние версии данной модификации и ее сопутсвующих) Но когда на стиме запускаю е дает поставить галочку для активации
3591 comments
What's new in v1.2.X:
This is just a summary of the changes. See changelogs for details.
Supported game versions: v1.0.0, v1.0.1, v1.0.2, v1.0.3, v1.1.0, v1.1.1, v1.1.2, v1.1.3, v1.1.4, v1.1.5, v1.1.6, v1.2.0, v1.2.1, v1.2.2, v1.2.3.
REQUIREMENTS
Make sure you've updated all the required mods:
TROUBLESHOOTING
Make sure the problem is with this mod:
- Disable the mod and try to reproduce.
- Disable all the other mods except requirements and try to reproduce.
- If the problem only occurs with some specific mods, name them so we can understand where the compatibility issue is.
When reporting an issue with the mod:Please use the BUTR ecosystem server (there is a diplomacy channel): https://discord.gg/jQbF5D4gVS
The old server is not moderated and was infiltrated by spammers.
If you want your localization to be integrated into the mod and are ready to work on it, join our project!
We also need someone to create and maintain a new wiki on the project. Please, contact me on our discord server, if you are interested to help.
it always has
Playing as vassal of khuzaits. War with Sturgia to the north and Aserai to the South. They're only fighting on one front most of the time. And even when one enemy faction only has a few towns left we don't try and finish them off.
-could really use a "secede territory" as a peace deal or party of the war exhaustion ending.
-secede territory for peace treaty and/or reaching 100% war exhaustion
-who ever eliminates a faction should get to inherit all the remaining settlements as opposed to giving it to a random faction. (they can all vote for who gets what or its spread across all members.)
Edit: We were paying the Northern Empire. So mod is working as intended.
Все скачал, все установил и перенес в корневую папку, но сама игра не дает активировать данный мод (скачал все последние версии данной модификации и ее сопутсвующих)
Но когда на стиме запускаю е дает поставить галочку для активации