Mount & Blade II: Bannerlord
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unknownplace

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anunknownpalce

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About this mod

A simple but significantly effective mod that make armors better. Enjoy the realistic and fun battle!

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Changelogs
Do not underestimate this mod, Simple but significantly effective

It has been updated to 1.1.1, please delete the old version and reinstall it!

Modlib version and free of ModLib version are both available now.

Main features
1: slightly increased the defense of lightly armored units, greatly increased the defense of heavily armored units, As a result, archers slightly weakened and cavalry and infantry slightly improved.
2: provides a deadly damage reduction effect for all units. The higher the armor,the greater the effect. Mainly used to weaken the explosive damage of two-handed weapons. As a result, heavy armor units will be harder to kill, but you can still easily kill light armor
units. Take a lot of Cut damage at once will be a massive reduction to nerf Two-hand weapon. Take a lot of Pierce damage at once will just be a moderate reduction, Make sure that Lancer sprint, longbow,and crossbow be powerful. Weapons can deal with Bluntdamage will be more powerful against heavy armor units.Please refer to the figure for test details

About calculate formula and custom parameters in mod option
In short, BasicArmorEffectiveness determines the overall defensive level, mainly enhancing the defensive ability of light armored units;
ArmorAbsorbFactor also determines the overall defensive ability of soldiers,especially heavily armored soldiers;
BluntDamageCut, BluntDamagePierce, BluntDamageBlunt the bigger, the stronger the corresponding damage type;
ArmorThresholdFactorCut, ArmorThresholdFactorPierce ArmorThresholdFactorBlunt, is smaller, the stronger the corresponding damage types, and it can weaken the effect of reduced when you received a lot of damage.
Please adjust these parameters be caution.You can see the image about formula in the mod page.

Balance
In theory, the higher Tiers units become more powerful,greatly affecting the gameplay balance.

Compatibility
Only changed the damage calculate function, did not change the armor value of the item, it has good compatibility in theory.Please let me know if you find any incompatibility.

Note
This is my first attempt to make a mod. Most of the code comes from CustomDamage, thanks for the MacNokker! Link to the CustomDamage:https://www.nexusmods.com/mountandblade2bannerlord/mods/531?tab=description
I just added an extra feature. I haven't done much testing so far. If you have any suggestions, please let me know. I will share more details about this mod and polish it in the future.


My other mods
BetterHorseCharges : https://www.nexusmods.com/mountandblade2bannerlord/mods/819