About this mod
This mod fixes many issues in Expanded Bannerlord Armoury items.xml and adds RBM stats.
- Requirements
- Permissions and credits
- Donations
This mod fixes many issues in Expanded Bannerlord Armoury items.xml and adds RBM stats.
In original file all armors have the same nonsense weigts. There are missmatched hit sounds and armor materials.
Many helmets have wrong hair and beard covering. I checked every item ingame, fixed all issues and added RBM stats.
Item names changed for better immersion. There are no [ ], fixed typos and wrong/incomplete names.
Armor weights were set according to the real armor weights from the internet, more or less.
Both Bevors changed to HeadArmor, previously Cape, for fixing issues with helmets and beards clipping.
Added new shoulder armor "Knight's heirloom", because most strong shoulder armors doesn't fit well with EBA plate armors.
This mod obviously requires latest Expanded Bannerlord Armoury and RBM.
There are two versions of the mod:
Culture Dependent, where items are obtainable only in their origin area.
Culture Independent, where all items are obtainable worldwide.
Attitude is that merchants also trade armors or maby some drunken battanian lost everything in
game of tablut at Aserai territory and must sell all his gear.
I respect TW's approach on civilian vs combat gear, so most armor parts are combat only.
Installation:
Unblock the file and extract it to the Modules game folder. Turn on the mod in your launcher.
Check the image gallery and the first Sticky post to get more info.