Forgive me if this is a retarded question. But is it possible to get something like 1.5 focus points per level? Like every other level you get 2 instead of one? Or even like how every 4 levels you get an attribute point, maybe you also get an extra focus point?
Its not impossible but it would require further modifications to the leveling system which would likely cause compatibility issues. I don't believe this would be worth the effort.
Right now this mod is extremely simple, it just lets you change the default TW number to whatever you want within their defined range.
OK, I was just wondering if it was possible in the current mod. I'm still working on my unit mod, so I haven't downloaded it yet. I just saw your prisoner escape mod. Will be downloading that for sure.
I don't quite understand the sample 1% per level - at 300 level - for example - I can get 300% one handed sword damage and 300% swing speed? It's mean that if I set the value 1%, my hand can move as fast as the speed of light or what?
Assuming you posted on the wrong mod and you meant Better Skills.
Essentially, high values get insane, especially with later skill levels.
All the text is trying to convey is whatever you set the bonus too, it will be that bonus times whatever your skill level is.
If you want a balanced play through, I suggest only changing the default value by .01-.03% in either direction. Larger changes can have drastic effects to end game.
Can I enable this ability in a campaign I'm already playing? , I am a novice playerI don’t know exactly how to use the mod, but I opened it before starting the game.?
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Right now this mod is extremely simple, it just lets you change the default TW number to whatever you want within their defined range.
It's mean that if I set the value 1%, my hand can move as fast as the speed of light or what?
Essentially, high values get insane, especially with later skill levels.
All the text is trying to convey is whatever you set the bonus too, it will be that bonus times whatever your skill level is.
If you want a balanced play through, I suggest only changing the default value by .01-.03% in either direction. Larger changes can have drastic effects to end game.