Mount & Blade II: Bannerlord
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Piconi

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NenadPiconi

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27 comments

  1. NenadPiconi
    NenadPiconi
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    Locked
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    Works only with Historical Banner Icons!
    NOT savegame compatible, which means:
    1. You must start a new game with this sub-mod enabled in order to see the effects on AI clans and kingdoms.
    2. You can`t see the effects on savegames started without this sub-mod.
    3. Once you start a new game with this mod enabled, disabling the mod afterward does NOT revert AI banners to Native in that savegame, you must start a new game.

    Installation:
    1. Unzip.
    2. Drop in the Modules folder
    3. Select it in the Launcher (you can select it only if you have Historical Banner Icons selected too, otherwise it will be greyed out)
    4. Enjoy!!!
    Uninstallation:
    Just remove the mod from the Modules folder.
  2. DontCopyXD
    DontCopyXD
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    plz make it so it could be save game compatiable im so far into my campaign around 5000+ still have the khuzaits, southern, and aseria to take over
  3. Reactive4080
    Reactive4080
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    hi it has been determined that this mod completely replaces the SPCultures file and it is causing issues with troop overhaul mods such as DRM that also uses this file for instance to create custom MERCENARIES

    someone over at DRM suggests creating an XLTS version of the mod instead of a replacer to solve this issue..

    thank you
    1. NenadPiconi
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      I`ll have a look at it when time allows, thanks!
  4. KertzFischer
    KertzFischer
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    The mod looks absolutely stunning, the creator did a great job. I just wish that it'd work on 1.1.x, as that is the version I am playing on. However still, great work mate!
  5. Tango5ierra
    Tango5ierra
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    I wouldve wished for the vlandian and aserai leading factions to also have new banners :(
    otherwise great mod
  6. Mithras666
    Mithras666
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    Do you think this could have a significant performance impact? I ask because POC is known to cause FPS spikes when on a low-end PC.

    Is this a different implementation? I assume this mod only runs at the beginning of the game, and whenever a new clan is created. Or maybe not even that, and it just adds the Historical banners to the possible pool of banners, which I guess could indirectly slow down the game by increasing the pool of random banners.

    Sorry, I'm just having a ton of lag with a relatively small modlist (30 mods or so) and so I'm trying to optimize my game as much as possible. 
  7. Macbook10th
    Macbook10th
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    Would this mod work with others that add clans?
  8. GuardOfTamriel
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    What version is this for?
    1. NenadPiconi
      NenadPiconi
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      The version of the mod will always be the same as the last version of the game it works on. So 1.2.8
    2. GuardOfTamriel
      GuardOfTamriel
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      Thanks I'll definitely grab it so.
       
    3. GuardOfTamriel
      GuardOfTamriel
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      This mod is great, I use it with persistent banners and sigil on chest and works perfect. Cool seeing Vlandia with their different clan banners on them. 

      Banner Persistence 
      https://www.nexusmods.com/mountandblade2bannerlord/mods/2637

      Armor Sigil
      https://www.nexusmods.com/mountandblade2bannerlord/mods/5855

  9. kleidophoros
    kleidophoros
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    Most of the Vlandian clans have no banners

    https://imgur.com/PxKB2HH

    What might be the problem?
    1. NenadPiconi
      NenadPiconi
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      You have to start a new game in order to see the new banners, since banner data is loaded only at the start of each campaign and then kept in the savegame.
    2. kleidophoros
      kleidophoros
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      Starting a new sandbox every time, no banners.
    3. NenadPiconi
      NenadPiconi
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      I saw some additional clans on your image that aren`t in the Native, I assumed you were using an existing savegame where new clans emerged, but if not, are you using some other mods that extend, change name or ID of the Native clans? 
    4. kleidophoros
      kleidophoros
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      Yes, I have Unlanded Clans https://www.nexusmods.com/mountandblade2bannerlord/mods/5197
  10. korsanes87
    korsanes87
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    Can you make sturgiya blue-black or red-black like the vikigs?
    1. NenadPiconi
      NenadPiconi
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      I did this because they are kievan rus - inspired, so should be as slavic as possible IMO, hence the white-red. Also, snow, north, white....i figured why not.
      You can change colors yourself easily in the Moudules/AIBannerIcons/ModuleData/spkingdoms.xml  by changing the following things under sturgia.
      For primary (banner background color and primary uniform color) change the hexcodes following these:
      primary_banner_color
      label_color
      color
      alternative_color2

      For symbol color (and secondary uniform color) change the hexcodes following these:
      secondary_banner_color
      color2
      alternative_color

      Just go to any hexcode color website and copy the hexcode of any color you like (should be 6 characters) and copy it after the above mentioned lines after "0xff......" or "ff......" over the current hexcodes.
    2. Reactive4080
      Reactive4080
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      history notwithstanding i think though a white flag has 'peace' connotations.. 
    3. F3NR1R35
      F3NR1R35
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      I did what you said, but the colors did not change.
    4. NenadPiconi
      NenadPiconi
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      Those xmls reload only once, on new game start. 
      So to see the effects of that xml changes, save the changes and start a new game.
    5. F3NR1R35
      F3NR1R35
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      I did what you said but it didn't work for me. Alternatively it would be nice if you can set the Black flag with the Blue symbol. Or you can make it in Black flag colors with the Red Raven symbol used by Ragnar Lothbrok in the Vikings series. Also, from which site would you recommend us to buy these colors? Maybe it is related to the site we bought the colors from.

    6. NenadPiconi
      NenadPiconi
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      Just search "hexcode color codes" and then pick colors and copy the hexcode. It is very easy and you probably missed a step or something, the hexcode should go after the initial 0xff or ff, so when you paste it in spkingdoms it will look lime 0xff5f5f5f or ff5f5f5f, those are the same color just for 2 different entries.
      I made this for my own playthrough, as sturgians are slavic, not vikings. 
      Everyone can make use of those codes and play with colors how it suits them.
  11. hyrule2018
    hyrule2018
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    looks really good. sadly it crashes with version 1.1.4