Mount & Blade II: Bannerlord
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krisan012

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DasNeoxx

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42 comments

  1. Breepzz
    Breepzz
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    Compatible with overhaul mods like 1100, ROT and 1259?
    It's for the player and AI?
  2. zerefmetatron
    zerefmetatron
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    I can play this on 1.2.8 but it seem like they overwrited custom troop from ATC. How do I setup to make this work with ATC custom troop? Is it possible?
    1. DasNeoxx
      DasNeoxx
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      Not yet. I've got a version that almost works with ATC but there are still some minor issues.
    2. zerefmetatron
      zerefmetatron
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      I already fixed it anyway. Thank for a good mod.
    3. Raxelslem
      Raxelslem
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      Care to share how you fixed it with the rest of us? =)
    4. PolaakBN
      PolaakBN
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      Bro did, in fact, not care to share it with us lol
    5. zerefmetatron
      zerefmetatron
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      It just a load order issue. RYOC before ATC if this won't work for you then the issue maybe cause by other mods not ATC itself.
  3. whodat2543
    whodat2543
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    Works with 1.2.8.?
    1. Cyriann
      Cyriann
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      Can confirm it does work in 1.2.8
  4. HoySama
    HoySama
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    move the bug to discord
  5. DaffyD
    DaffyD
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    Works nicely in a heavily modded game, 600 days in and running.  I use ATC/CWA (API only) and 'Calradia factions expanded' and all is well.

    I'm pretty sure it is conflicting with 'Cultural Drift' which is a shame, I was hoping that once Drift kicked in and settlements switched cultures then troops would become available in conquered areas but that doesn't seem to be happening so 'long term' it starts to cripple kingdoms that have been displaced.  ie.  the Western Empire pushed into Aserai territory before being spanked by Lucon and Rhageae and losing all its heartland-imperial fiefs.  Now, Garios only has a few Aserai fiefs but can't recruit anything from them.

    ...maybe that's an issue at my end.  I should probably test a little more ey?  Anyway! Just wanted to say that it is working alongside a combo of ATC/CWA/CFE and thankyou, it's been great seeing cultures retain their flavour for once :)

    edit: oh.  this is game version 1.1.4
    1. xxxsvirepxxx
      xxxsvirepxxx
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      Did the AI eventually end up being able to recruit from places that have converted culture?

      I'm wondering if this will work, on top of My Little Warband ai being able to recruit my custom troops with the SAME culture.
  6. HoySama
    HoySama
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    bug game version 1.2.7

    https://report.butr.link/4B47C9
  7. LadySarah99
    LadySarah99
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    im curious about how it works with mixed culture clans, like i saw that a Vlandian clan has some Sturgians ladies as party, what will they recluit? vlandians or sturgians?
  8. Sompari
    Sompari
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    When I add this mod companions and lords get bugged. If I have for example Empire companion, they can't recruit from aserai towns which I'm part of. Or any lord that joined aserai but not from that culture. They stuck in towns or villages trying to recruit.
  9. impretor
    impretor
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    Works perfectly fine! 

    Could you make an option in which we can recruit own faction? So we could recruit from all cultures but only if the town/village is of our own faction.

    Thanks for your great work!
  10. why34
    why34
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    delete