CTD issue has been fixed. Please update to v1.1 :)
VORTEX notice: Vortex may fail to install. The issue has been identified by Nexus and will be addressed in the near future :) In the meanwhile please install manually, instructions are in the mod-page description.
I don't know anything about Vortex since I don't use it :/ Someone sent either a log or error report in the bugs section, I had a quick look and thought the new version would work for it...
Manual installation always works though...
Guess I may have to look into vortex sooner or later to figure it out
VORTEX notice: Vortex may fail to install. The issue has been identified by Nexus and will be addressed in the near future :) In the meanwhile please install manually, instructions are further bellow.
hey buddy not sure if your around but i like this mod alot even if they fixed it. Your mod switches to whats needed and has better values please update ! thanks - running 1.4.2 though 1.4.1 i think crashes as well
Vanilla tooltip issue! After selecting the "daily default" building, leave the settlement and re-enter for the values to update. It's a vanilla UI issue, the values all work as they should. Notice: "Daily Defaults" only take effect if no buildings are being constructed, as per vanilla.
Yes I read the description :) still doesn't work. I guess I'll try disabling all mods etc, try like that and make my way from there to isolate the issue.
Ah I see the confusion. This is the smart/automatic feature I implemented in v2, as explained in the description. If a city is too close to starvation (<100 stockpile), all daily defaults will automatically produce food instead. If under siege, they will all produce militia.
In this example you are at 0 food and starving. So you don't need to go and manually change it to irrigation and back :) just keep it at your preferred daily default and it'll switch to food when under <100.
I love the concept of this mod, but the debug messages spam is making my game so laggy, I can't play. Is there any way to disable them from displaying but still logging?
Sorry, I know. The mod isn't stable as it causes seemingly random CTDs. thus why it has that debug spam, it's a development version. However! I'll be uploading a new version soon, which reduces the spam again, and hopefully fixes the CTDs too. So check back in an hour :)
I have a bug where my Festival and Games daily default gives all bonuses to my town. My town manage tool tips over stats show Festival and Games +XXX for Prosperity, Loyalty, Food and Militia. I have many other mods installed and installed this mid game not with a new save. I do have BannerlordTweaks which may have some incompatibilities.
95 comments
VORTEX notice: Vortex may fail to install. The issue has been identified by Nexus and will be addressed in the near future :)
In the meanwhile please install manually, instructions are in the mod-page description.
Manual installation always works though...
Guess I may have to look into vortex sooner or later to figure it out
VORTEX notice: Vortex may fail to install. The issue has been identified by Nexus and will be addressed in the near future :)
In the meanwhile please install manually, instructions are further bellow.
Vanilla tooltip issue! After selecting the "daily default" building, leave the settlement and re-enter for the values to update. It's a vanilla UI issue, the values all work as they should.
Notice: "Daily Defaults" only take effect if no buildings are being constructed, as per vanilla.
Troubleshooting: https://www.nexusmods.com/mountandblade2bannerlord/mods/84/?tab=forum&topic_id=8631073
How to report a bug/CTD: https://www.nexusmods.com/mountandblade2bannerlord/mods/84/?tab=forum&topic_id=8631128
Like I said, I will try it without other mods, etc.
Edit: Alright, tried it again. It works, but I found why I was confused.
This is without Irrigation:
This is with Irrigation:
So even when I choose something else, I still get a +20 to my Irrigation.
This is the same city without the mod:
version: e1.2.1
no crashes
tried with only 1 mod enabled
In this example you are at 0 food and starving. So you don't need to go and manually change it to irrigation and back :) just keep it at your preferred daily default and it'll switch to food when under <100.
Thank you for the quick replies - and for the mod, of course!