Mount & Blade II: Bannerlord

File information

Last updated

Original upload

Created by

Scorilos

Uploaded by

Scorilos

Virus scan

Some manually verified files

223 comments

  1. RazorsharpLT
    RazorsharpLT
    • member
    • 0 kudos
    The armours have a BAAAD lack of arm and leg protection.
    Like seriously - even some of the in game basic armors which don't seem to have any arm or leg protection ADD them for BALANCING reasons! You should do it too!
  2. Niadrion
    Niadrion
    • premium
    • 0 kudos
    This mod is awesome althrough some of the armors look very weird on female characters.
    1. Scorilos
      Scorilos
      • member
      • 15 kudos
      They are not meant for females , sorry . 
    2. ninetytwotil
      ninetytwotil
      • premium
      • 3 kudos
      based?
    3. mrsathletic
      mrsathletic
      • member
      • 1 kudos
      These are only for real men! :-)
    4. RazorsharpLT
      RazorsharpLT
      • member
      • 0 kudos
      Absolutely based. No girls in my Roman army, they are icky. EEEEWWWW

      Seriously tho - thank you!
  3. bwfwa
    bwfwa
    • supporter
    • 0 kudos
    I'm not sure what am I doing wrong, but I install the mod, unzip, place folder in (Modules) but it doesn't show up in the modlist in launcher so I can not activate it
    1. wc49
      wc49
      • supporter
      • 0 kudos
      Use a mod organizer program. I use MO2. 
    2. MFortier
      MFortier
      • premium
      • 0 kudos
      I am having the same issue
    3. Scorilos
      Scorilos
      • member
      • 15 kudos
      I really don't know
  4. Fatalsin52
    Fatalsin52
    • member
    • 0 kudos
    Hello my friend, when the Turkish and Mongolian tribes from Central Asia conquered the Middle East, the Turkish-Persian tradition emerged with the merging of the two cultures over time, and these were originally adopted by the Turkish and Mongolian culture for a certain period of time. In accordance with the Persian tradition, Ancient Civilizationss is to create a new troop tree by blending the persian armor on the mod with the khuzait armor on the vanilla mod, this lineage will better suit the khuzait representing central Asia (the current troop tree is like a marauder army: ( ) for example and inspiration you can take a look at Timur's army
  5. quayron
    quayron
    • member
    • 0 kudos
    is it possible to add or remove this mod  in mid playtrough/save ? 
    1. wc49
      wc49
      • supporter
      • 0 kudos
      I wouldnt remove mods mid playthrough. Its your save game your risking. If you wanna take the leap thats up to you. 
    2. quayron
      quayron
      • member
      • 0 kudos
      so adding doesnt bricnk save ? but removing does ? 
    3. Sh1ny4
      Sh1ny4
      • member
      • 3 kudos
      adding is fine, and removing is fine if losing items doesn't bother you
    4. quayron
      quayron
      • member
      • 0 kudos
      i guessed itmes added by mod will be lost thats fine either i was wondering if the save will still witk with all the mod items automatically be removed or entire save will just brick ?  :)
  6. Bugis3023
    Bugis3023
    • member
    • 0 kudos
    why it doesnt show up when i start new campaign or sandbox? loading issue? pls help thx
  7. wc49
    wc49
    • supporter
    • 0 kudos
    Yo why does BKCE have this mod as a requirement and the RBM mod too as requirement but RBM states that armor mods need a patch to work properly but this mod doesnt have a patch. So how the heck did people in the past (like a month or 6 months ago) use BKCE if theres no patch for this mod. I guess i am gonna hope BKCE works without this mod.  EDIT: on the bannerking discord someone says  BKCE works with this mod even without RBM patch for Ancient Civilizationss. So its all ok. I will leave up my post just incase someone also got confused like me.
    1. franpowah
      franpowah
      • member
      • 0 kudos
      Are you sure about that? I put this mod as BKCE requires it but the moment I tried to buy one of the cts_ helmets the game crashed...
    2. Scorilos
      Scorilos
      • member
      • 15 kudos
      Is not the assets pack is BKCE problem , the assets pack works fine .
  8. Sauruan
    Sauruan
    • member
    • 0 kudos
    These models look quite nice but do you think you could remove the prefixes you have before your items? I.e [WEAPON] and [cts_helmet] and so forth?
    It might seem a bit nitpicky but it is kind of annoying and clashes heavily with what I hesitate to call the bannerlord 'aesthetic'

    At the very least, is there a way I can remove the tags myself?
    1. Brgont
      Brgont
      • member
      • 0 kudos
      I guess, you just need to edit .xml files in ModuleData folder. 
      If you have notepad++, you can do it by replacing \[.*\] with nothing
    2. Sauruan
      Sauruan
      • member
      • 0 kudos
      Thanks, there's so many mods that do this and I find it so irritating (not bashing the authors, I understand why they do it, just don't like it from a gameplay perspective). I didn't know you could edit the names so easily, I just fixed 5 mod I wouldn't have otherwise installed this way :)
    3. Scorilos
      Scorilos
      • member
      • 15 kudos
      Why would I remove the prefixes ? That helps keep track and helps having almost not having conflicts with other mods . And I don't have any weapons in this one .
  9. Dakotarus94
    Dakotarus94
    • member
    • 0 kudos
    RBM compatibly?
  10. Marsgladiator22
    Marsgladiator22
    • member
    • 0 kudos
    Gratias tibi ago.