Mount & Blade II: Bannerlord
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Philozoraptor

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SwitchBack1991

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About this mod

Makes RBM ranged unit reload speed faster.

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Are you annoyed by the reload speed of ranged units caused by the overall awesome combat module. This is a quick fix for reload speed. This is a bit faster than semi realistic setting.

Scales with skill and especially with skilled compared to weapon equipped. So if you use bow and your bow skill is 50 skills higher than required then you should be able to shoot fast.

This applies both to the player and AI. 

Combat module has to be enable and reload speed has to be set to Realistic.

**Replace combat module in the modules folder of RBM mod**

Just in case make backup of the original combat module DLL.

TO DO
*** Extensive testing of ranged reload
--- Testing is being made right now, from start till late game 250 skill level.

*** Testing has been done, i must say im happy on how the damage is in late game, you become quite OP compared to early level strenght. Even                                    One handed weapon does damage to heavy armor well with all the perks.
*** No need for further speed boosts, archers and crossbows get their kills in good amounts now in long battles. Unit composition is still key.

*** Damage rework, so that you dont get 2 HP hits all the time on high tier units.
--- Gamer friendly. What we have now is not so fun to play.
--- Make all weapons paths viable but still semi realistic. More fun for the player.
--- Fixing javeling and throwing axes.
*** Only tested javelings, works quite good at 250 skill level, quite op. So no change needed. And still some armor areas will block it well to and
                      other areas completely not and thus you get one hit kills often if aimed on the right spot.
*** If you think there is too little damage you can change config settings. Under global settings change ArmorMultiplier to what ever you like.

Comments and suggestion strongly appreciated. Atleast for now.