Mount & Blade II: Bannerlord
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YeS

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1yes1

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58 comments

  1. 1yes1
    1yes1
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    If there is some error or something you can post here the problem and your game version! 
  2. William2109989939
    William2109989939
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    无法加载 dll     1.2.9
  3. GsusGodsson
    GsusGodsson
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    Does this work on 1.2.9?
  4. MegaMadDwarf
    MegaMadDwarf
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    Cannot find 
    Modules/gainTradexp/bin/gaming.desktop.x64_Shipping_client/GainTradeXp.dll
    Halp
  5. Charly30
    Charly30
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    Hi, great mod thanks a lot, the logic is back about business 👍
    Is it possible to have a translation template? I'd like to translate it in french.
    I can't find anything in the dll file.
    1. 1yes1
      1yes1
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      Thanks,
      It is not possible to translate now but maybe whenever update the mod, i will add translation extension.
    2. Charly30
      Charly30
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      Hi,
      Great thank you very much, I can't wait ^^
  6. Natknut
    Natknut
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    unfortunately, while it says that it's adding experience, it actually isn't.  Oh well, updates for ya am I right?
  7. NotBasileus
    NotBasileus
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    Seems to be working fine on 1.2.8.
  8. Kubango
    Kubango
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    Works like a charm on 1.1.6
  9. issac16aj
    issac16aj
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    works on 1.2.4beta but I can't find this mod on mod setting slot ( to config )

    + dam , I just read your description below  about Ctrl+C  sry. ;) working fine 1.2.4
  10. Taragoth73
    Taragoth73
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    1.1.5 working fine here 
  11. roquero13
    roquero13
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    Not working at the moment unfortunately.  For some reason it crashes the game when the day ticks over.

    Spoiler:  
    Show


    - ExceptionException information

    Type: System.MissingMethodException

    Message: Method not found: 'System.Collections.Generic.IReadOnlyList`1 TaleWorlds.CampaignSystem.Hero.get_OwnedWorkshops()'.

    Source: WorkshopCaravanExp

    CallStack:


    • at void WorkshopCaravanExp.ExperienceBehaviour.DailyTick()
    • at void TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list)
    • at void TaleWorlds.CampaignSystem.CampaignEvents.DailyTick()
    • at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTick()
    • at void TaleWorlds.CampaignSystem.Campaign.DailyTick(MBCampaignEvent campaignEvent, object[] delegateParams)
    • at void TaleWorlds.CampaignSystem.MBCampaignEvent.RunHandlers(params object[] delegateParams)
    • at void TaleWorlds.CampaignSystem.MBCampaignEvent.CheckUpdate()
    • at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.SignalPeriodicEvents()
    • at void TaleWorlds.CampaignSystem.Campaign.Tick()
    • at void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt)
    • at void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt)
    • at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
    • at void TaleWorlds.Core.Game.OnTick(float dt)
    • at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
    • at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, float dt)

    1. 1yes1
      1yes1
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      Thanks for report! Which version you use?
    2. roquero13
      roquero13
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      • 1 kudos
      @1yes1 I'm using the current non beta version of the game.  So 1.1.5.  Hope it helps