Mount & Blade II: Bannerlord

File information

Last updated

Original upload

Created by

Me

Uploaded by

CurseOfTheYears

Virus scan

Safe to use

115 comments

  1. CurseOfTheYears
    CurseOfTheYears
    • member
    • 25 kudos
    Locked
    Sticky
    you need to install the mod manually and enable it in the bannerlord launcher, not some mod loader or vortex.
  2. gingigi
    gingigi
    • supporter
    • 0 kudos
    Locked
    Sticky
    Just an FYI, playing on version 1.1.1 or higher (im playing 1.1.1), you will not see all troop's armor since Bahamut's Armory doest not work on 1.1.0+ (I assume it's 1.1.0 but i only know it's not working for my verion, 1.1.1). So we would need an update of that armory for newer versions
  3. HoySama
    HoySama
    • member
    • 2 kudos
    1-does this work with 1.2.8?
    2-and should be after or before BK?
    1. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      i have no friggin idea xD, i haven't played this game since...like...1.0.3? it probbably doesn't collide with banner kings though.
  4. MerhunesDagon78
    MerhunesDagon78
    • member
    • 0 kudos
    Hi !
    This mod is so good, i've played several days with it and had no issue in campaign but for some reason, when I play custom battle, the new units using the modded armors are displayed without these armor in the panel selection and same when i start it. That's pretty sad, but the most important (campaign) is working really good, i'd like to know if I did something wrong or if it is a known issue !

    Great mod !
    1. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      honestly i never tried custom battles so no clue xD, i also don't have my game setup so i can't test it.
  5. Skwarek10
    Skwarek10
    • member
    • 0 kudos
    Some units don't have shields and swords
    1. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      i'll fix them if you can mention which ones xD.
    2. Skwarek10
      Skwarek10
      • member
      • 0 kudos
      Many units don't have spear shields for throwing one-handed swords, for example.
      There are also sets that have, for example, shields and not swords and vice versa or have 4 slots full in weapons and do not have anything to throw. I have a few listed but there is really a lot of it I don't know what should have what set and what should be missing. plus, from the empire, horse gunners don't have ammo
    3. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      is that a google translation, i can't make sense of anything you just said xD, not every unit has to have throwing weapons or spears and shields...
    4. Skwarek10
      Skwarek10
      • member
      • 0 kudos
      heavy swordsman set 1/4   2/4   3/4 lack one-handed weapon
      catholic devout royal marksman lack ammo 
      byziante cataphrect  set 1/4 and 3/4 lack two-handed weapon ?
      byziante elite cataphrect se 1/4 and 3/4 lack two-handed weapon
      catholic devout cataphrect  set 1/4 and 2/4 dont have shield 
      cavalry archer 1/4 2/4 3/4 4/4 lack ammo
      heavy cavalry archer 1/3 2/3 3/3 leck ammo
      champion set 1/4 2/4 4/4  lack one-handed weapon 3/4 lack one-handed weapon two-handed weapon   
      leitis set 3/4 lack one-handed weapon 
      elite leitis set 4/4 lack one-handed weapon and all set lack shield 
      elite english kinght all set lack shield ?
      champion english kinght all set lack shield ?
      elite sicilian serjeant  set 1/4 2/4 3/4 lack one-handed weapon 
      french  dismounted knight set 1/4 2/4 3/4 lack one-handed weapon  and shield set 4/4 lack shield  and two-handed weapon
      french footman  french inflanty  all set lack shield 
      french galnad all sets lack shield
      french sergeant set 1/4 3/4  4/4 lack shield  2/4 owns nothing
      french mounted knight   set 2/4 3/4 lack shield 
      french light cavalry  and french medium cavalry all sets lack shield 
      islamic devout al-ameen set 1/2 lack one-handed weapon
      northern druzhinnik chosen archer  1/3 and 3/3 lack two-handed weapon
      northern druzhinnik guard 1/3 2/3 dont have helmet 3/3 dont have armor 
      northern vityaz 2/4 3/4 4/4 dont have helments 1/4 dont have armor and helmets 
      northern ratnik crossbowman 1/3 lack one-handed weapon
      praetorian centurion all sets lack shield 
      praetorian recruit does not have any weapons 
      sicilian serjeant 1/4 2/4  lack one-handed weapon
      skirmisher 4/4  lack one-handed weapon 
      For a few unitshelmets are missingbut that's less than most 





    5. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      what version are you using? almost all of what you mentioned has already been fixed since the last upload. thank you for the great list you provided though i am sure there are some things that still need fixing, i'll see to them :D.
    6. Skwarek10
      Skwarek10
      • member
      • 0 kudos
      v1.03
    7. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      i meant mod version not game version xD.
    8. Skwarek10
      Skwarek10
      • member
      • 0 kudos
      0.4
    9. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      did you download the missing armor fixes? xD, they also fix the missing arrows
    10. Skwarek10
      Skwarek10
      • member
      • 0 kudos
      I downloaded this file
    11. mrfatpanda
      mrfatpanda
      • member
      • 0 kudos
      Pretty much all of the ranged units do not have ammunition...
  6. EunBiWonderful
    EunBiWonderful
    • member
    • 0 kudos
    Hey,

    Is it compatible with Banner Kings? I don't see the troops when using both mods
    1. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      banner kings should be completely unrelated to this mod xD.
    2. EunBiWonderful
      EunBiWonderful
      • member
      • 0 kudos
      Well, it doesn't answer why the troops trees are not replaced
    3. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      you didn't ask why the troops weren't replaced, you asked if Banner Kings was compatible :D.
    4. EunBiWonderful
      EunBiWonderful
      • member
      • 0 kudos
      If it's compatible, then there should be no issue with the troops being replaced, but it's not the case
    5. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      what version of the game are you on?
      what mods do you have installed?(entire list)
      what do you use to launch the game and what do you use to install the mods?

      i might be able to help if you provide these information.
    6. EunBiWonderful
      EunBiWonderful
      • member
      • 0 kudos
      I'm on 1.12

      I have:

      Bahamut armory
      Expanded amory
      Swadian armory
      Open Source armory
      ATC
      Yours (catholic, islamic, spanish, cuman, english, french, german, praetorian, northern)
      Distinguished Service
      POC
      DynaCulture
      Europe Map (Lemmy's)
      BannerColorPersistence
      BannerKings

      I installed the mods manually

      Everything works fine and without BannerKings the troops trees are properly replaced and I can recruit the units from your mod, but with BannerKings, the units exist in the game (they are in some nobles' retinues) but I can't recruit them as the troops trees are not replaced
    7. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      The following mods go last in the load order: 
      - "Banner Kings"
      - "ATC - Adonnay's Troop Changer" 
      - "De Re Militari" 
      - "Realistic Weather"
      - "RTS Camera"
      - "RTS Camera Command System"

      P.S, this is from the official BannerKings discord, banner king's has no known incompatibilities with ATC as of 1.1.2.
      try installing https://www.nexusmods.com/mountandblade2bannerlord/mods/2644?tab=files
      this is a troop tree made by adonnay for testing his mod,
      if it doesn't work for you, the issue is your other mods, it has nothing to do with my mod or ATC.

      *1-i think you should try putting ATC below BannerKings to see if it works.
      *2-i think DynaCulture could be causing your issues, might want to try without that.
    8. EunBiWonderful
      EunBiWonderful
      • member
      • 0 kudos
      Ok, so, it's 100% Dynaculture, as you told me to I tried without and now I can recruit the troops without any issues.

      Thank you for helping!
    9. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      my pleasure :D
  7. GideonAndreas
    GideonAndreas
    • member
    • 0 kudos
    Hello sir! Love your mod! Amazing work and keep it up, its a blast! 
    Although I am having a problem, my game version is 1.1.1 and I installed everything correctly (the big cuman file etc.) and nothing changes. 
    Can you please help what am I doing wrong? Game is not crashing, Its just that everything is still vanilla. 
    *Order: ATC top and below them the troop tree mods.*
    Thanks a bunch! :)
    1. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      Hail friend, thanks for your soppourt.
      are you sure you enabled the mods in your launcher?
      link a screenshot of your entire load order and i may be able to assist you.
    2. GideonAndreas
      GideonAndreas
      • member
      • 0 kudos
      https://ibb.co/2sbKMvB
      https://ibb.co/QmKczfL
      Here is my modlist :D If I check out True Armies Of Calradia mod, nothing happens. So I dunno why the troops arent showing up in the villages.
    3. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      is that vortex or some sort of mod loader? you need to install the mod manually and enable it in the bannerlord launcher, not some mod loader or vortex.
    4. GideonAndreas
      GideonAndreas
      • member
      • 0 kudos
      Did it with bannerlord original launcher and I am getting this wonderful message at a  random time in the campaign! :D 

      Link: https://ibb.co/BZ2JyNV

      Thanks a million for your advice sir!
    5. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      i don't think that's caused by my mod, its probably caused by the fact that your other mods aren't being correctly loaded since you didn't install them manually since you had no intention of using the launcher :D.
    6. GideonAndreas
      GideonAndreas
      • member
      • 0 kudos
      Do you have a clue maybe what kind of mod is causing this weird crash? What is it related to?

      Disclaimer: Thanks for the lightning fast replies. You are the best!
    7. InformativePlayer
      InformativePlayer
      • BANNED
      • 0 kudos
      no i think its not caused by ur mod, but by ATC, as when I disable ATC it goes away, this crash usually happens when you start moving around in campaign map with ATC mod.

      Exception information
      Type: System.NullReferenceException
      Message: Object reference not set to an instance of an object.
      Source: TaleWorlds.CampaignSystem
      CallStack:

      • at void TaleWorlds.CampaignSystem.GameComponents.DefaultMobilePartyFoodConsumptionModel.CalculatePerkEffects(MobileParty party, ref ExplainedNumber result)
      • at ExplainedNumber TaleWorlds.CampaignSystem.GameComponents.DefaultMobilePartyFoodConsumptionModel.CalculateDailyFoodConsumptionf(MobileParty party, ExplainedNumber baseConsumption)
      • at float TaleWorlds.CampaignSystem.Party.MobileParty.get_FoodChange()
      • at void TaleWorlds.CampaignSystem.CampaignBehaviors.DiscardItemsCampaignBehavior.DiscardOverburdeningItemsForParty(MobileParty mobileParty, float totalWeightToDiscard)
      • at void TaleWorlds.CampaignSystem.CampaignBehaviors.DiscardItemsCampaignBehavior.HandlePartyInventory(PartyBase party)
      • at void TaleWorlds.CampaignSystem.CampaignBehaviors.DiscardItemsCampaignBehavior.OnHourlyTickParty(MobileParty mobileParty)
      • at void TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list, T t)
      • at void TaleWorlds.CampaignSystem.CampaignEvents.HourlyTickParty(MobileParty mobileParty)
      • at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.HourlyTickParty(MobileParty mobileParty)
      • at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager+PeriodicTicker.PeriodicTickSome(double timeUnitsElapsed)
      • at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicHourlyTick()
      • at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
      • at void TaleWorlds.CampaignSystem.Campaign.Tick()
      • at void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt)
      • at void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt)
      • at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
      • at void TaleWorlds.Core.Game.OnTick(float dt)
      • at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
      • at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt)
      • at void TaleWorlds.DotNet.Managed.ApplicationTick_Patch1(float dt)
    8. Yvonne93
      Yvonne93
      • premium
      • 0 kudos
      ATC CRASH THE GAME.
      How can i fixed this?
      I want the this Troops so much with the Europe 1100 mod.
      Pls HELP
    9. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      i don't know i'm not the creator of ATC xD, you can always run it on 1.03 on an older version of europe 1100.
  8. krealme
    krealme
    • member
    • 0 kudos
    How do you install cuman fix?
    1. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      install it on top of the main mod, replace files when asked.
  9. radiomasson
    radiomasson
    • supporter
    • 13 kudos
    Nice mod any chance u can make a optional file for the lords and kings for em to match the troops armor etc?
    1. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      someone already asked, there already is one on the expanded bannerlord armory discord.
    2. radiomasson
      radiomasson
      • supporter
      • 13 kudos
      is that not just vlandia?
    3. CurseOfTheYears
      CurseOfTheYears
      • member
      • 25 kudos
      i'm sure there will be more xD
  10. radiomasson
    radiomasson
    • supporter
    • 13 kudos
    .
  11. cakezonesee
    cakezonesee
    • member
    • 0 kudos
    Good day to you, Loving your mod but to report something I encounter one of spanish troop missing armour like not naked but can only see head, arms and legs I think no body at all.

    Thank you for this mod ^^.
  12. krealme
    krealme
    • member
    • 0 kudos
    How to install cuman fix it doesn't work for me