This mod works fine with great 1.0.3 and all the dependencies. Using (MapsCE 1.1.0) with game version 1.1.0 the Calradia Expanded mod will crash the game. If using a Launcher like "Novus Bannerlord Launcher," users will not be able to use one or the other as it will prevent launch without all the dependencies. Until Calradia Expanded gets updated or the dependencies are modified, it will be kind of hard for users to use this. More a discussion here than an actual bug, given using a different Launcher might work even if all the dependencies are not present.
Yeah, I struggled too when thinking about it. Anyway, I was just pointing it out. My bet would be to just wait for now and see how long before CE gets an update. Maybe less confusion, in the long run, that way. Still, great mod, and thank you!
If you dont have ce put more are as then arenapack. This mod just plays with where they are placed to show up in my cities. You can run both without this. I am going to update this in the next day or two for arenapack update that added 8 new maps. You could remove the dependency in my modules file for ce.
can you please make separate downloads for each patch? i dont want to use the scene designs or the first new arena mod, i just want the second arena mod patched with CE
13 comments
Using (MapsCE 1.1.0) with game version 1.1.0 the Calradia Expanded mod will crash the game.
If using a Launcher like "Novus Bannerlord Launcher," users will not be able to use one or the other as it will prevent launch without all the dependencies.
Until Calradia Expanded gets updated or the dependencies are modified, it will be kind of hard for users to use this.
More a discussion here than an actual bug, given using a different Launcher might work even if all the dependencies are not present.
My bet would be to just wait for now and see how long before CE gets an update.
Maybe less confusion, in the long run, that way.
Still, great mod, and thank you!