Mount & Blade II: Bannerlord
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Cawe321

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25 comments

  1. oromis95
    oromis95
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    Would love an update :)
    1. mrsathletic
      mrsathletic
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      +1
  2. heyiforgot
    heyiforgot
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    This working for 1.2.8?
  3. Throven
    Throven
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    Causes a crash with RBM in 1.1.0 on camapign start.
  4. i11iya
    i11iya
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    Don't work for me on  v1.0.3.
    Previously with 1.0.2 all worked fine.
    Can't win a tournament because invulnerable little bastards.

    Need suggestions.

    Edit: because of "Balanced tournament armor" mod. After removing it from module list works fine!
  5. soakuma
    soakuma
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    Cannot load Modules Children are no longer invulnerable
    1. Cawe321
      Cawe321
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      Hello, you need to unblock the dll or use BUTRLoader to auto unblock all dlls
    2. soakuma
      soakuma
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      Thank you very much it helped
  6. Enndal
    Enndal
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    ''this is where the fun begins''

    - Anakin Skywalker
  7. BOTMushin
    BOTMushin
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    Are there even children in battles?
    1. Cawe321
      Cawe321
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      Hi! In vanilla game, there are no children involved in battles. However, there are certain mods that adds them. This mod caters to these mods.
    2. BOTMushin
      BOTMushin
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      What mods would those be?
    3. Nicnep
      Nicnep
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      @BOTMushin

      Immersive Child Labor

      Immersive Hunting Game

      Forbidden Food

      ...

      jk
    4. Cawe321
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      Hi @BotMushin, in the mod description itself, I suggested uses Kaoses Tweaks Updated to set "Heroes Come Of Age" to 10. This means that children can become "Lords" at 10 and you may be facing against them in battles.
    5. BOTMushin
      BOTMushin
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      Ah interesting, I have those numbers tweaked but I've noticed that they will not become a companion/be-eligible to roam the map until they're 18 regardless of the value.
    6. GladiusVictorius
      GladiusVictorius
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      Im using even Kaoses Tweaks now for that and change the age for Adult to be 16.It Works Lords and Lady's start to lead troops with 16.But then i have a problem there if i capture a 16 years old Lord/Lady when i click on you are my Prisoner now the game CTD every time.If i change the Age before i hit that option to 18 the CTD dont happen
    7. Cawe321
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      Hi GladiusVictorius, I haven't had any issues so far. It's most likely a mod conflict that isn't related to this mod as this mod does not affect prisoner/dialog interactions.
    8. BOTMushin
      BOTMushin
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      There is also a mod called Age Settings, test it out and if it works, let me know.
  8. qinlongfei
    qinlongfei
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    Turns out that Bishop Maltheus from Clive Barker's Jericho was onto something when he thought children are invulnerable to weapon damage. He's just in the wrong game.
  9. BGSolo
    BGSolo
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    Does this also allow you to execute child lords, after the battle is over? I suppose I'll find out as soon as I boot up the game.

    I'm trying to do a whole scorched earth revenge game against an entire empire. No heirs, no spouses, no siblings, no friends, allies, or supporters, and no survivors. They betrayed and killed my family for <insert reasons>. I'm the only survivor, running for my life, My name is Maxima Decimus Meridius, commander of the Armies of the South, General of the Phoenix Legions, loyal servant to the true emperor, Drosios Neretzes. Mother to a murdered daughter, wife to a murdered wife. And I will have my vengeance, in this life or the next, blah blah blah.
    I just got to the part where I have enough money and connections to build a moderate, but elite fighting force that can raid and pillage their less fortified fiefs, and assault small war bands, but have run into the problem of teenage lords being captured, but unexecutable. I end up having to haul them around, or throwing them in my dungeon on the other side of the map, only for some of them to escape. Then rinse, repeat. Good for farming XP, but it totally breaks with my whole, "The fields and valleys will be awash in the blood of my foes! No enemy survives combat with me!", play-through.

    Or, do you know what file(s) to edit to allow anyone to be executed? It also kind of sucks that I can't put entire armies to the sword, and have to ransom any survivors. In a normal play-through that's totally fine, and even preferred as a cash cow, but this time, if they stand against me, they die.

    Edit: And yes, I exclusively play the God of War soundtrack while playing. Particularly, God of War, The Dragon, and Helheim tracks. It totally enhances the gameplay, and beheading. Highly recommended! :D
    1. Cawe321
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      If you plan on executing child lords, you will need a mod that changes the game's "Hero Comes Of Age" value.

      I believe Age Settings does the job by changing the mod setting's "Adult" age. Otherwise Kaoses Tweak Updated has that setting also.
    2. BGSolo
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      Thank you so, so much for the reply, and this mod. However, I have both of those mods, and neither one seems to allow for executing anyone under the age of eighteen. All they do is allow younger lords to wander, build armies, fight, and be captured. Eighteen appears to be hard coded as the age at which lords can be executed. It has to be in a file somewhere, I just have no idea where. If anyone knows, it'd be awesome if you shared that info. haha

      However, I have found a sort of dirty workaround, by using a mod that lets me edit the appearance of anyone in the encyclopedia. With that, I can just drag the age slider to 18, and chop their head's off. Normally I'd consider this as problem solved, but for some reason, looking at certain NPCs in the encyclopedia causes my game to crash. I don't even have to be on their encyclopedia entry. If they happen to be a friend, enemy, or family member of another NPC, and I am viewing that NPCs profile, instant crash. I've heard other people mention this bug too, but have no clear evidence as to which mod may be causing it.
  10. bloctheworkerbloc
    bloctheworkerbloc
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    I was looking at this exact problem while I was working on More Raiding mod 2 years ago. They were mortal initially and TW blocked that in engine side after a few patches. I'm guessing that you are updating the SetAgentScale/AddSkinMesh for telling engine that they can be killed? I think this can cause small scale issues if users are using custom skins, you might want to check that. Great mod! :)
    1. Cawe321
      Cawe321
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      Hello! Thanks for letting me know, and your guess was correct :P