A lot of us play on 1.6.2, it would be awesome is you updated this mod for that version. Also, one of the strangely coolest mod concepts I've seen for this game so far!
I've got the same issue as BalegQhan, but that's not my reason here (over in Bugs, yes)
Just wanted to say this has been one of my favorite mods, hands down, simply because of the power of interest and it's a little more reliable than shops or caravans, BUT it definitely requires time and... well... investment. Besides, what emperor wouldn't have a bank or 5?
I will say, I do hope there's a more streamlined method of collecting the interest from multiple banks. Running to each one will be a nightmare, for sure, but magically getting 50k denars when your bank is on the other side of Calradia is definitely an immersion break; and possibly abuseable with bartering or supplying an army in the field.
Perhaps the ability to open/designate a central "vault" where interest is deposited, that way there isn't an immersion break BUT it doesn't require mircomanaging. Perhaps like Supply Lines where a caravan carrying the excess gold is sent to said vault (instead of food to a town/castle). It allows for a time delay in pocketing the interest (which is powerful), opens the ability for a player to determine a location when they can swoop up interest (which is powerful) without a marathon, and provides enemy lords or stronger bandits with tempting targets. The ability for loses when operating multiple accounts would help check snowballing.
Anyways, a beautiful and simple mod. It's a must have for me, in any campaign. Your other mods I'm using are working fine, by the way (Training Field and Scholars).
137 comments
Xorberax's Legacy
There you go mates
Back on 1.4.2 this mod was a fun part of a business empire. :)
Just wanted to say this has been one of my favorite mods, hands down, simply because of the power of interest and it's a little more reliable than shops or caravans, BUT it definitely requires time and... well... investment. Besides, what emperor wouldn't have a bank or 5?
I will say, I do hope there's a more streamlined method of collecting the interest from multiple banks. Running to each one will be a nightmare, for sure, but magically getting 50k denars when your bank is on the other side of Calradia is definitely an immersion break; and possibly abuseable with bartering or supplying an army in the field.
Perhaps the ability to open/designate a central "vault" where interest is deposited, that way there isn't an immersion break BUT it doesn't require mircomanaging. Perhaps like Supply Lines where a caravan carrying the excess gold is sent to said vault (instead of food to a town/castle). It allows for a time delay in pocketing the interest (which is powerful), opens the ability for a player to determine a location when they can swoop up interest (which is powerful) without a marathon, and provides enemy lords or stronger bandits with tempting targets. The ability for loses when operating multiple accounts would help check snowballing.
Anyways, a beautiful and simple mod. It's a must have for me, in any campaign. Your other mods I'm using are working fine, by the way (Training Field and Scholars).
That is from attempting to deposit money. The only action that seems to work now is opening an account. Trying to take out a loan also causes a CTD.