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Changelogs
Version 0.4.0
add an option to change the upgrade cost of troops (based on whether they are noble or standard)
Version 0.3.3
fix patches being applied everytime a savefile is loaded
fix MCM menu default preset being broken
make it possible to translate the mod
Version 0.3.1
refactor the code
small cleanup
Version 0.3.0
add noble troop multiplier
branch mounted multiplier to mounted-noble and mounted-non-noble multiplier
remove leftovers from debugging for version 0.2.0
Version 0.2.0
add slider for mounted troops
remove unecessary patches
some code clean up
Version 0.1.1
fix the issue, where daysSinceWage wouldn't be saved
Version 0.1.0
initial release
All of these changes affect player clan only, they have no effect on AI (to keep the native balance)
Features:
Modify troop wages up or down to your liking depending on the tier of said troop (you need to posess the ability to do basic math)
Additionally modify wages, depending on whether your troop is from noble troop tree or is mounted
Modify the wages of the companions up or down
Set the recruitment costs of units, depending on their tier, type
Set the amount of days between each wages payment (for your clan's parties and garrisons)
Modify the cost of upgrading troops up or down (based on if noble or standard)
Compatibility: This mod works with Kaoses tweaks, ideally you want to set the party wage multiplier there to 1, for obvious reasons
Known Incompatibilities:
Banner Kings
If you are curious about how bannerlord handles troop upgrading - the cost of recruitment of a new troops is in the formula, so keep that in mind if you decide to use my "modify upgrading troops" feature, troops who upgrade to mounted will naturally be more expensive, since the game adds the cost of a horse to them
Big thanks to gnivler for all his help, without him this probably wouldn't exist