Mount & Blade II: Bannerlord
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carbon198

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carbon198

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202 comments

  1. Breepzz
    Breepzz
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    • 19 kudos
    "Governors of towns and castles will resolve all issues with towns and attached villages."

    AI lords from other kingdoms/clans will do that too? Or just our lords?
    1. Breepzz
      Breepzz
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      ?
  2. gedorre
    gedorre
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    esta crashando meu game versao  1,2,9 Xbox
  3. MrCoffee97
    MrCoffee97
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    does this work with bannerkings?
  4. BanzaiKen
    BanzaiKen
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    Any way you could add a small Steward XP gain for every solved quest so Governors can level up their primary skill?
  5. merculS36
    merculS36
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    How come Caravan Ambush quest requires 120 Roguery skill points from the governor? It's also too high a requirement for that quest. Tactics, may be a better choice.
    1. FringeDweller
      FringeDweller
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      Agreed! It's no wonder I see this settlement issue the most. Not very many governors across Calradia can do this one. However, it's also one of the more fun types, so I enjoy completing it heh.
    2. carbon198
      carbon198
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      The skill requirements are determined by Taleworlds. I haven't changed any of them. 
    3. FringeDweller
      FringeDweller
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      This Issue doesn't require Roguery, after seeing it in-game right now. I use a mod called "Show companion requirements for issues" and it lists it as needing 120 Tactics, like the OP requested. That mod doesn't change the Issues themselves, so it's Vanilla.
    4. carbon198
      carbon198
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      That is the game's source code. No, I am not changing it. 

  6. StefanCP
    StefanCP
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    • 9 kudos
    Two questions, is this compatible with Improved Garrisons and can I add the mod after I've started a game, in the early phase? 

    Thank you.
    1. FringeDweller
      FringeDweller
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      • 1 kudos
      I'm currently using it with IG without any problems.
    2. StefanCP
      StefanCP
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      • 9 kudos
      Thanks mate, kudos.
  7. Telamonios
    Telamonios
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    Governors must be companions, lords, or can be notable citizen also ?
  8. Boklahoma
    Boklahoma
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    Tysm for the update!  Really love this mod and appreciate all your hard work!
  9. Anarchy1994
    Anarchy1994
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    what about 1.2.9?says it was just a small update
  10. merculS36
    merculS36
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    Is it compatible with Useful Companions? Both have some improvements on governors and I don't believe they overlap...
    1. Slagslapper
      Slagslapper
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      ive never had an issue using them together. Currently im having an issue with this mod not having an mcm menu ingame, not sure which of my other mods is causing it, ive just reverted back to 1.1.5 and am running all mods ive never had issues with so I really dunno why governors handle issues is now being sus