Mount & Blade II: Bannerlord
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Galaian

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  1. Galaian
    Galaian
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    Red text spam should be no more as of version 1.1.0

    Also won't be adding any more additional patches to the workaround.
  2. ramesh225
    ramesh225
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    Can anyone help me with this?

    https://report.butr.link/82F498

    I've seen a few people with the same issue but nobody has replied to them with a solution or cause
    1. VintageGamer84
      VintageGamer84
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      Maybe late to your "party" but i read on many mod pages that "Marry anyone" has many imcompatibilities.  2nd to that is the distinguished service but who knows
      hope it helps
  3. 396280470
    396280470
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    not working for my save, here is the excpetion info anyone have any insights thanks

    Exception information
    Type: System.NullReferenceException
    Message: Object reference not set to an instance of an object.
    Source: TaleWorlds.CampaignSystem
    CallStack:

    • at void TaleWorlds.CampaignSystem.Actions.ChangeGovernorAction.ApplyGiveUpInternal(Hero governor)
    • at void TaleWorlds.CampaignSystem.Actions.ChangeOwnerOfSettlementAction.ApplyInternal(Settlement settlement, Hero newOwner, Hero capturerHero, ChangeOwnerOfSettlementDetail detail)
    • at void TaleWorlds.CampaignSystem.KingdomManager.SiegeCompleted(Settlement settlement, MobileParty capturerParty, bool isWin, BattleTypes battleType)
    • at void TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list, T1 t1, T2 t2, T3 t3, T4 t4)
    • at void TaleWorlds.CampaignSystem.CampaignEvents.SiegeCompleted(Settlement siegeSettlement, MobileParty attackerParty, bool isWin, BattleTypes battleType)
    • at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.SiegeCompleted(Settlement siegeSettlement, MobileParty attackerParty, bool isWin, BattleTypes battleType)
    • at void TaleWorlds.CampaignSystem.MapEvents.MapEvent.FinalizeEventAux()
    • at void TaleWorlds.CampaignSystem.MapEvents.MapEvent.FinishBattle()
    • at void TaleWorlds.CampaignSystem.MapEvents.MapEvent.Update()
    • at void TaleWorlds.CampaignSystem.MapEvents.MapEventManager.Tick()
    • at void TaleWorlds.CampaignSystem.Campaign.Tick()
    • at void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt)
    • at void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt)
    • at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
    • at void TaleWorlds.Core.Game.OnTick(float dt)
    • at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
    • at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, float dt)
  4. chache31
    chache31
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    Thank you! You fixed my campaign!
  5. mika1900
    mika1900
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    hi i am getting this crash and still getting it with the mod any recommendation thanks 

    https://report.butr.link/03634B.html

    ExceptionException information
    Type: System.NullReferenceException
    Message: Object reference not set to an instance of an object.
    Source: MonoMod.Utils
    CallStack:

    • at Hero TaleWorlds.CampaignSystem.HeroCreator.DeliverOffSpring_Patch1(Hero mother, Hero father, bool isOffspringFemale)
    • at void TaleWorlds.CampaignSystem.CampaignBehaviors.PregnancyCampaignBehavior.CheckOffspringsToDeliver(Pregnancy pregnancy)
    • at void TaleWorlds.CampaignSystem.CampaignBehaviors.PregnancyCampaignBehavior.CheckOffspringsToDeliver_Patch1(PregnancyCampaignBehavior this, Hero hero)
    • at void TaleWorlds.CampaignSystem.CampaignBehaviors.PregnancyCampaignBehavior.DailyTickHero_Patch3(PregnancyCampaignBehavior this, Hero hero)
    • at void TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list, T t)
    • at void TaleWorlds.CampaignSystem.CampaignEvents.DailyTickHero(Hero hero)
    • at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickHero(Hero hero)
    • at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager+PeriodicTicker.PeriodicTickSome(double timeUnitsElapsed)
    • at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
    • at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
    • at void TaleWorlds.CampaignSystem.Campaign.Tick()
    • at void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt)
    • at void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt)
    • at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
    • at void TaleWorlds.Core.Game.OnTick(float dt)
    • at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
    • at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, float dt)
    1. Tango5ierra
      Tango5ierra
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      Have you found a solution?
  6. Drax70
    Drax70
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    Hello @Galaian!

    I'm using v1.2.x Beta, is this fix needed anymore?

    Thanks!
  7. paamu100
    paamu100
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    which version for 1.0.3 ?? ^^
    i had a lot of "on tick" crashes need to try it :p
    1. elzimbabwe
      elzimbabwe
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      +1
    2. ColCrushem
      ColCrushem
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      +1
    3. blackhawk700
      blackhawk700
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      idk wondering the same
    4. MrVaryag
      MrVaryag
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      yea i need to know which one to download for 1.0.3
    5. irulannaba
      irulannaba
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      ey?
    6. thesprogletsma
      thesprogletsma
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      Can confirm so far that 1.1.0 version is working with 1.0.3 game version. Fixed my issue and got a solid 4hrs played afterwards. I'll post an update if I run into the issue again though, Endorsed!!
    7. HoloHello
      HoloHello
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      Don't wanna necro but did it end up working?
  8. InformativePlayer
    InformativePlayer
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    can you please fix this

    Exception information
    Type: System.NullReferenceException
    Message: Object reference not set to an instance of an object.
    Source: TaleWorlds.CampaignSystem
    CallStack:

    • at void TaleWorlds.CampaignSystem.CampaignBehaviors.AgingCampaignBehavior.OnHeroReachesTeenAge(Hero hero)
    • at void TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list, T t)
    • at void TaleWorlds.CampaignSystem.CampaignEvents.OnHeroReachesTeenAge(Hero hero)
    • at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnHeroReachesTeenAge(Hero hero)
    • at void TaleWorlds.CampaignSystem.CampaignBehaviors.AgingCampaignBehavior.DailyTickHero(Hero hero)
    • at void TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list, T t)
    • at void TaleWorlds.CampaignSystem.CampaignEvents.DailyTickHero(Hero hero)
    • at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickHero(Hero hero)
    • at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager+PeriodicTicker.PeriodicTickSome(double timeUnitsElapsed)
    • at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
    • at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
    • at void TaleWorlds.CampaignSystem.Campaign.Tick()
    • at void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt)
    • at void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt)
    • at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
    • at void TaleWorlds.Core.Game.OnTick(float dt)
    • at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
    • at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt)
    1. tukadian
      tukadian
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      I'm getting the exact same errors before using this mod. Here's hoping it fixes it on a fresh save.
    2. FxBluster
      FxBluster
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      Can you find this problem solve
    3. InformativePlayer
      InformativePlayer
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      nope, taleworlds said they fixed it in V.12 in their patch notes but I started new game and every single time my teenage character turns teen, it crashes. Taleworlds released a broken game, worst studio ever and they lie about fixing stuff they havent... They only thing you can do is enable cheats and kill your own child before it turns teen. But then you cant have any heirs when you die. Im using the "bastard" mod to adopt some random 20 year old so he can be my heir when i die.
  9. vanfreason
    vanfreason
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    pls update 1.1.2/1.1.x
  10. pyzoman
    pyzoman
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    please update 1.1.2
  11. bspusmc88
    bspusmc88
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    best mod on this forum. million thanks!