Mount & Blade II: Bannerlord

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Wake_Up_1111

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bossraphael

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  1. bossraphael
    bossraphael
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    HELLO VLANDIAN WARRIORS !!!

    FOR SWADIA FOR HARLAUS !!!
    SWADIAN KNIGHTS ARE READY TO CHARGE !!!
    F1+F3...




    My Overhaul Collection:

    Warlords Battlefield

    My Other Overhauls:

    Aserai Overhaul
    Battania Overhaul
    Empire Overhaul
    Khuzait Overhaul
    Sturgia Overhaul
    Vlandia Overhaul

    Mod Requires:

    -Bannerlord 1.0.0-1.1.5
    -Manual installation
    -Starting a new game
    -Tier 7 Troop Unlocker


    Installation Guide:

    -Delete VlandianOverhaul Mod Folder. (IF YOU HAVE THE OLD VERSION)
    -Unpack Vlandian Overhaul for Bannerlord 1.0.0.
    -Open Vlandian Overhaul for Bannerlord 1.0.0 folder.
    -Inside is the main mod folder called VlandianOverhaul along with installation instructions.
    -Paste the VlandianOverhaul folder into the Modules folder.
    C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules
    -Activate the VlandianOverhaul mod in your launcher.


    Mod still not appearing?

    If you are using Butrloader go to options in launcher and disable extended sorting.


    Launcher:

    -VlandianOverhaul
    -Tier 7 Troop Unlocker


    Credits:

    -ADAMNSEXYNAME
    -BOSSRAPHAEL




    GREETINGS
  2. anonimu1997
    anonimu1997
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    Hello 
    Any way to make the recruitemet to start from the Vlandiancountryman?
    for some reason the recruiting pool starts from recruits
    and if you have a little of relation with the merchants/gang leaders it becomes almost imposible to recruit the right side of the troop tree, since the squire never shows up in the recruiting pool
    I've also notice this issue with the other overhaul mods
    And is possible to move the minor faction troops in tavern to be able to recruit them from "recruit minor faction troops"? for example to be recruited like boar troops?
    from what I've notice if you are using multiple mods for mercenary, then this mod blocks all other mercenary mods..

    also is possible to make it compatible with other troop trees? like Vlandian steel, since the recruit on that mod are named different. 
    1. bossraphael
      bossraphael
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      Hello

      Vlandian countryman is peasant unit.
      If you start from this unit then you will have to much noble units, that's will break balance.
      Everything is possible just start modding by yourself.

      Greetings 
  3. HoreNxd
    HoreNxd
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    hi, is this mod compatible with realistic battle mod?
    1. bossraphael
      bossraphael
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      • 28 kudos
      Hello

      Download Warlords Battlefield there is RBM version.

      Greetings
  4. Arton2904
    Arton2904
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    Please Update to 1.0 release version ! This needs to continue :D Such a great overhaul
    1. bossraphael
      bossraphael
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      Hello

      It's already here.

      Greetings
  5. ZloySvintus
    ZloySvintus
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    hello, does the mod work on the release version? I installed everything according to the instructions, but I get an error. Of the mods, diplomacy and mods like butterLid, harmony and two more mods for the stable operation of mods are installed.
    1. bossraphael
      bossraphael
      • member
      • 28 kudos
      Hello

      Download the latest version.

      Greetings
  6. RicardoFB
    RicardoFB
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    Hi, on the campaign map appears only to recruit vanilla unit
    1. bossraphael
      bossraphael
      • member
      • 28 kudos
      Hello

      Check your mods or installation was wrong.

      Greetings 
  7. GragonPL
    GragonPL
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    I love this mod! Really great work. Finally I found someone with simillar aesthetic taste! Anyway there is a small thing that breaks my expirence. Idk if it's because of Realistic Battle AI or Realistic Battle Combat but soldiers are dumb. Battles are so slow, there is no action at all. Is there any chance that u will make version without this two modules? 
    1. bossraphael
      bossraphael
      • member
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      Hello

      Yes, check my profile for other mods, then find Warlords Battlefield there is version without RBM with all faction.

      Greetings 
  8. Ddammitjeremy
    Ddammitjeremy
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    /be me with 200 banner knights, 300+ medicine 
    chilling in my town just doing my thing. What wtf getting besieged by a 2k army?
    I have a tiny garrison that brings me up to almost 300 militia I stand no chance.
    30mins later my banner knight is running out of the city killing the retreating troops with less than 100 enemy troops left.
    lost less than 1/4 of my knights.
     
    short overpowered and very expensive to make and hold but worth every penny
    10/10 I love the entire series of mods you made.
    1. Ddammitjeremy
      Ddammitjeremy
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      now that i use them more i would suggest giving more troops spears and reduce the armor of the t7 cav
    2. bossraphael
      bossraphael
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      Hello

      I can't break this balance.
      T7 units in RBM have over 100 protection stats, but tomorrow I will release them without the RBM version.

      Greetings
  9. asd00asd00asd00
    asd00asd00asd00
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    I see you have archived files that I cannot browse. Do you have troop overhaul versions for 1.7.2?
    1. bossraphael
      bossraphael
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      Hello

      Only 1.8.0.

      Greetings
  10. MHTINT
    MHTINT
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    I tried to find realistic Battle AI but cant find it in nexus is there a link to all required mods for this mod?
    1. Eykonal
      Eykonal
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      • 9 kudos
      It's included in the main file, just don't disable the module in RBM options.
  11. csedero
    csedero
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    Some questions:

    a. Where can I find the Realistic Combat Module mod? I cannot seem to find it anywhere

    b. The overhaul mods that I have downloaded for 1.8 does not show up on the bannerlord launcher (base game launcher) even though they're in the modules section of the steam games' files after being unzipped

    1. bossraphael
      bossraphael
      • member
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      Hello

      Here is Realistic Battle Ai / Combat Mod.
      Realistic Battle Mod at Mount & Blade II: Bannerlord Nexus - Mods and community (nexusmods.com)

      After unpacking, you should have a folder and a text file called open_folder.
      So all you have to do is open the folder and inside you have the instructions and the correct modification folder that you need to move to Modules.

      Greetings