Mount & Blade II: Bannerlord
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KeepUsingThatWord

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KeepUsingThatWord

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113 comments

  1. marsmullo
    marsmullo
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    After a year from posting a crash on start bug this Mod is still unusable even on its own.  I would like to use it but it causes a crash without a notification.
  2. sadosan64
    sadosan64
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    is mod useable ?
    1. LexxiuZ
      LexxiuZ
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      No it's not sadly :(
    2. Hiclipucli1
      Hiclipucli1
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      sadly no:(( Not with Eagle Rising mod. 
  3. ZonkedZonked
    ZonkedZonked
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    Miss you <3
  4. LexxiuZ
    LexxiuZ
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    I really wished he could come back and update this mod. It was so useful :(
  5. tyrantrex
    tyrantrex
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    Being a modder is a true test of ire. Particularly if taleworlds has anything to say about it.
  6. Sompari
    Sompari
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    This mod was too good just because you could control input and output. Too bad it died.
    1. wmbyrne33
      wmbyrne33
      • supporter
      • 1 kudos
      really wish this would be updated or taken over
    2. ArchaicWarrior555
      ArchaicWarrior555
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      Agree, I desperately need this feature.
  7. yashaboss1
    yashaboss1
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    You would at least add a bold description to the description of the mod, that without this, the mod can not be loaded later. As I understand it will have to start a new game.
    1. Zazamuch
      Zazamuch
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      Yep... that sucks... The worst thing is that if the author will drop this project we have a big problem with the saves. I simply don't want to lose 120h. Maybe it is the time to try writing something own.
    2. 12jords12
      12jords12
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      I've found a fix first sell all your workshops then save the game and quit then download this mod ----https://github.com/bmountney/Aragas.AltSaveSystemFix/releases/tag/1.2.0 ----uninstall the "workshop stash" mod and install "altsavesystemfix" run the game and load your save and it should be working hopefully. It worked for me I hope it works for others that are having the same issue. But again you have to sell your workshops before you uninstall the mod otherwise it will just crash.
    3. yejia88
      yejia88
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      This is really very useful. I have successfully uninstalled this mod and can upgrade version 1.3. Thank you!
    4. masterpain666
      masterpain666
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      Thanks for the new build of the save module, worked great!
    5. TurkishGamer1
      TurkishGamer1
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      I want to try your solution @12jords12. I can load my saves while Workshop Stash is disabled on 1.4.0 version unlike 1.3.1. Can i do this process while mod is disabled? Can i get into the game, sell my workshops, save and exit, uninstall the mod and try to load again while using savefilefixer? Will it work while this mod is disabled?
  8. TurkishGamer1
    TurkishGamer1
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    I can't play the game since 1.3 came out because of this mod. That mod crashes the game on launch in 1.3.1 Stable version because of ModLib's changes. Even MCM couldn't fix it like it did with other older mods. Please update the mod, i'm tired of waiting.
    1. yejia88
      yejia88
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      The friend in the comment has a solution. I have successfully deleted this mod and upgraded it to One point three , you can try it.
    2. TurkishGamer1
      TurkishGamer1
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      I saw that comment days ago but i can't load my save in order to delete this mod. I need to load my save first.
    3. yejia88
      yejia88
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      In version 1.3, workshop cannot enter the game without loading, but the mod cannot enter the archive without loading. Then my solution is: return to the old game version, enter the game selling workshop, upgrade the game version to 1.3, and load fix mod. This is how I solve this problem. I hope it can help you.
  9. Sikandar488
    Sikandar488
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    Would be nice if some code wizzard would take it over and upgrade this mod to 1.3. The game is not the same without it.
  10. lollator
    lollator
    • supporter
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    Maybe someone with skill can fix it for 1.3.1..
    I would, but iam a C# noob ;)