Xorberax's Cut Through Everyone - Fixes-1.6.4
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Versionv1.1.2
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# Xorberax's Cut Through Everyone
Allows units (such as yourself) to cut through multiple people depending
on the weapon, and opponent's armor.
## Configuration
Certain aspects of this mod can be tweaked to your liking.
Inside of `\XorberaxCutThroughEveryone\bin\Win64_Shipping_Client` lives
a `config.json` file with settings that can be edited in any text
editor.
### Settings
#### onlyCutThroughWhenUnitIsKilled
When enabled, cutting through only occurs when a unit is killed by
the hit.
**Accepts:** `true` or `false`
#### damageRetainedPerCut
The amount of damage retained per person cut.
Recommended to use a value between 0.0 through 1.0.
**Accepts:** decimal number
#### percentageOfInflictedDamageRequiredToCutThroughArmor
The percentage of inflicted damage required to cut through armor.
e.g. if `percentageOfInflictedDamageRequiredToCutThroughArmor` is `0.8`,
and an attack has a total of 100 points of damage, and 20 points are absorbed
by armor, then 80 points of damage will be inflicted, which means 80% of
the attack damage was inflicted, allowing the attack to cut through.
**Accepts:** decimal number
#### doFriendlyUnitsBlockCutThroughs
When enabled, prevents weapons from cutting through friendly units.
**Accepts:** `true` or `false`
#### onlyPlayerCanCutThrough
When enabled, only the player will be allowed to cut through units.
**Accepts:** `true` or `false`