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This page was last updated on 17 April 2023, 8:58PM
- Changelogs
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Version v3.3.0
- Integrated backwards compatibility up to v1.0.0
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Version v3.2.1
- Minor refactoring
- Ref swaps & updates
- Removed initialization message
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Version v3.2.0
- Minor refactoring
- Minor optimizations
- Numerous fixes related to captaincy assignment
- Player agent now yells out selections
- Shield sorting now puts unshielded units in Heavy Infantry instead of Skirmishers
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Version v3.1.1
- Fixed number of agents sorted display
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Version v3.1.0
- Minor refactoring
- Fixed selection hotkeys not adding troop item VMs
- Formation captains are now utilized and assigned properly by sorting
- Mission validity check now uses more vanilla methods
- Order gesture will no longer play if nothing is sorted
- Troop VM filters are now updated when sorted
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Version v3.0.0
- Major refactoring
- Ref updates
- Consolidated & updated patches
- Improved performance
- Fixed MCM version display
- Fixed troop gestures playing when not enabled
- Added support for multiple formations of the same formation class
- Added a warning for bad mod settings during sorting
- Fixed multiple issues mostly related to empty formations
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Version v2.2.4
- Minor refactoring
- Ref updates
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Version v2.2.2
- Removed debug
- Fixed NRE
- Code reformatting
- Ref updates
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Version v2.2.1
- Code cleanup
- Ref updates
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Version v2.2.0
- MCM ref update
- Tier sort key will now use formation indexes instead of classes
- Added an option for sorting companions into a specific formation
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Version v2.1.3
- Reverted to .NET Framework v4.7.2
- Fixed GameKey exceptions
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Version v2.1.2
- Recompile for v1.0.1
- Property change for v1.0.1
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Version v2.1.1
- Improved VM cleanup for invalid missions
- Enabled mod for hideouts
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Version v2.1.0
- Added user-defined formation classes
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Version v2.0.0
- MCM update
- MCM converted to a soft dependency
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Version v1.9.9
- MCM update
- Recompile for v1.0.0
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Version v1.9.8
- Updated to e1.8.1
- Fixed rare crashes from Harmony's transpiler
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Version v1.9.7
- Updated refs
- Improved exception output
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Version v1.9.6
- Fixed minor game key exception
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Version v1.9.5
- Fixed a division by zero transpiler patch broken from game updates
- Fixed bound key message suppressions
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Version v1.9.4
- Refactor, recompile & XML update for e1.8.0
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Version v1.9.3
- Very minor refactoring
- Fixed a harmony patching exception from a minor constructor change
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Version v1.9.2
- Very minor refactoring
- Updated to e1.7.2.314157
- Updated MCM to 4.6.0
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Version v1.9.1
- Minor code refactoring
- Tier Sort key is now counted as a bound key (for the InformationManager)
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Version v1.9.0
- Added tier sorting
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Version v1.8.0
- Fixed a minor but annoying hotkey issue
- Added a modifier for shield sorting
- Properly fixed formation class determination for the latest versions of the game (e1.7.*)
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Version v1.7.0
- Updated Bannerlord & MCM refs
- Code refactoring
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Version v1.6.6
- Functions now work on mission end, since vanilla now allows it
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Version v1.6.5
- Fixed exceptions from the latest versions of MCM
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Version v1.6.4
- Recompile for e1.7.0 and harmony lib update
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Version v1.6.3
- Recompile and cleanup for e1.6.5 & e1.7.0
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Version v1.6.1
- Minor patch fixes
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Version v1.6.0
- Recompile for 1.6.4
- Updated reflection utilities from my local Debugger mod
- Fixed CanPlayerInteract exception
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Version v1.5.9
- The mod will no longer run during missions other than strictly battles (conversations, cutscenes, deployment, duels, tournaments, etc.)
- Fixed a harmless PatchInformationManager exception
- Added checks to all patches to make sure they only run when the mission is valid
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Version v1.5.8
- Large code refactor
- Hotkeys no longer collide with interaction
- Hotkeys now stop functioning during mission ends
- Added more exception handling
- Attempted to fix an "ArgumentOutOfRange" exception from settings
- Fixed a bug where formation sorting would use the primary class instead of initial class for empty formations
- Formations should now always have their initial class set to their index, making it easier to use selection hotkeys
- The mod will no longer make agents yell if the current mission doesn't allow it
- Sorting now prioritizes formations with the correct initial class over formations with the correct primary class
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Version v1.5.7
- Minor bug fixes
- Message suppressions now update properly when settings are changed mid-mission
- The mission order button now refreshes properly mid-mission
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Version v1.5.6
- Code refactoring and caching
- Attempted fix of an ArgumentOutOfRangeException in SelectFormationsOfClasses
- Suppressed "Can't access" messages for bound keys
- Suppressed "Everybody!!" message when the mod's selection hotkeys are pressed
- Changed selection message colors from Cyan to White so they're less distracting
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Version v1.5.5
- Rebuild for 1.6.3
- Fixed harmless hotkey exception
- Minor code refactoring
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Version v1.5.4
- Minor code refactoring
- Minor optimization to hotkey handling
- Unselectable formations now don't get added and also get removed if they exist
- Added more patches to make sure formation VMs are always up-to-date
- Formations with no troops now have their VMs set to their initial class
- Made sure IsSelected is always set
- Changed all "unit" strings to "troop" for consistency
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Version v1.5.3
- Changed all selection strings to make them more clear
- Added the ability to completely unbind a key by setting it to Invalid
- Added temporary spacers for the dropdown menus in MCM
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Version v1.5.2
- Fixed incorrect hotkey settings for the order key
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Version v1.5.1
- Fixed MCM saving error
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Version v1.5.0
- Integrated MCM to allow for changeable hotkeys
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Version v1.4.0
- Troops can now be sorted equally amongst selected formations with the LeftAlt modifier key
- Fixed harmless pre-battle error
- Made sure special formations can't be selected nor sorted
- Made sure the player agent can't be sorted
- Fixed a bug where the team leader agent would yell the order instead of the player agent
- Fixed a bug with formation markers when no units were in a formation
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Version v1.3.0
- Re-enabled the sort order during sieges
- Troops now get detached from siege engines when sorted to help prevent related issues
- Patched a detachment weight error that could happen when the sorting order was used during sieges
- Fixed a harmless exception that could sometimes (very rarely) be thrown in the IsCurrentMissionReady method
- The sorting order will now output a relevant message if all selected formations are controlled by AI (delegated)
- The player hero will now only yell the order when there are troops to be sorted
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Version v1.2.2
- More code refactoring
- Improved the conditions for determining if a mission is a siege mission, so now the sorting-related functions can be used during Sally Out field battles
- Troops now yell out the proper formation that they change to when sorted
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Version v1.2.1
- Added error handling to everything the mod touches
- Removed the sorting function from sieges (at least for now), as it seems to cause rogue crashes when used
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Version v1.2.0
- Made sure the empty formations get their proper formation class
- Made sure all empty formations are always visible and able to be selected
- Added message feedback to the selection hotkeys
- Improved message feedback for the sort order
- The formation VMs at the top of the screen are now always in the correct order
- The empty formations can now be actively ordered
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Version v1.1.3
- Improved formation class selection conditions
- Added hotkey to select Infantry & Cavalry
- Added hotkey to select Archers & Horse Archers
- Left Control + X now moves Skirmishers into the Skirmisher formation instead of the Ranged formation
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Version v1.1.2
- Fixed all formations being selected when the user attempted to select only empty formations
- Made empty formations selectable so you can sort between them
- Fixed modifer key (LeftCtrl) formation selection
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Version v1.1.1
- Fixed formations not being selected if their formation class was different from the initial formation class
- Fixed incorrect formation selection under certain circumstances
- Stabilized modifier key selection
- Removed defunct modifier conditions from formation selection
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Version v1.1.0
- Massive code refactoring
- Changed order hotkey from F10 to X
- Removed selection clearing after order hotkey press
- Added multiple hotkeys related to more convenient formation selection
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Version v1.0.0
- Initial release
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- Author's activity
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April 2023
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17 Apr 2023, 8:58PM | Action by: pointfeev
Attribute change
'Description changed.'
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17 Apr 2023, 8:55PM | Action by: pointfeev
Changelog added
'Change log added for version v3.2.1'
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17 Apr 2023, 8:30PM | Action by: pointfeev
File added
'Formation Sorter [version v3.3.0]'
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17 Apr 2023, 8:30PM | Action by: pointfeev
Attribute change
'File \'Formation Sorter for v1.0.3\' category changed to Old versions.'
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17 Apr 2023, 8:29PM | Action by: pointfeev
Changelog added
'Change log added for version v3.3.0'
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17 Apr 2023, 7:49PM | Action by: pointfeev
Changelog added
'Change log added for version v3.2.1'
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17 Apr 2023, 7:49PM | Action by: pointfeev
File added
'Formation Sorter for v1.0.3 [version v3.2.1]'
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17 Apr 2023, 7:45PM | Action by: pointfeev
File added
'Formation Sorter [version v3.2.1]'
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12 Apr 2023, 11:13PM | Action by: pointfeev
File added
'Formation Sorter [version v3.2.0]'
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12 Apr 2023, 11:10PM | Action by: pointfeev
File added
'Formation Sorter for v1.0.3 [version v3.2.0]'
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12 Apr 2023, 11:07PM | Action by: pointfeev
File added
'Formation Sorter [version v3.2.0]'
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12 Apr 2023, 11:04PM | Action by: pointfeev
Attribute change
'Description changed.'
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12 Apr 2023, 11:04PM | Action by: pointfeev
Attribute change
'Description changed.'
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12 Apr 2023, 11:03PM | Action by: pointfeev
Attribute change
'Description changed.'
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12 Apr 2023, 11:03PM | Action by: pointfeev
Attribute change
'Description changed.'
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12 Apr 2023, 11:02PM | Action by: pointfeev
Attribute change
'Description changed.'
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12 Apr 2023, 10:59PM | Action by: pointfeev
Changelog added
'Change log added for version v3.2.0'
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12 Apr 2023, 10:31PM | Action by: pointfeev
Changelog added
'Change log added for version v3.2.0'
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12 Apr 2023, 8:07PM | Action by: pointfeev
Changelog added
'Change log added for version v3.1.2'
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12 Apr 2023, 6:59PM | Action by: pointfeev
Changelog added
'Change log added for version v3.1.2'
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- Mod page activity
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May 2024
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12 May 2024, 10:44PM | Action by: dNTRaiT
Endorsed
'Formation Sorter'
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02 May 2024, 11:28PM | Action by: Asmodeus20000
Tracked
'Formation Sorter'
April 2024
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25 Apr 2024, 10:09AM | Action by: Erzylon
Tracked
'Formation Sorter'
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04 Apr 2024, 12:41AM | Action by: dark0shine
Untracked
'Formation Sorter'
March 2024
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29 Mar 2024, 4:24PM | Action by: Mrnosewhistle
Endorsed
'Formation Sorter'
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27 Mar 2024, 6:53PM | Action by: PrimalGreen
Tracked
'Formation Sorter'
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24 Mar 2024, 1:34AM | Action by: AntistitaAbyssi
Endorsed
'Formation Sorter'
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12 Mar 2024, 2:00PM | Action by: Fab85
Endorsed
'Formation Sorter'
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05 Mar 2024, 6:08AM | Action by: fellowasp8699
Tracked
'Formation Sorter'
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03 Mar 2024, 12:37AM | Action by: gunner12as
Tracked
'Formation Sorter'
February 2024
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29 Feb 2024, 9:22PM | Action by: ionutsoimi
Tracked
'Formation Sorter'
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19 Feb 2024, 12:14AM | Action by: Okereke30
Tracked
'Formation Sorter'
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16 Feb 2024, 7:58PM | Action by: jim59180
Tracked
'Formation Sorter'
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05 Feb 2024, 10:22PM | Action by: heyiforgot
Tracked
'Formation Sorter'
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03 Feb 2024, 10:28AM | Action by: orgrin1
Tracked
'Formation Sorter'
January 2024
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29 Jan 2024, 5:13PM | Action by: SpearDusk
Tracked
'Formation Sorter'
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21 Jan 2024, 7:50AM | Action by: TheMando7945
Tracked
'Formation Sorter'
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20 Jan 2024, 6:20PM | Action by: TurtleGal
Tracked
'Formation Sorter'
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19 Jan 2024, 10:22AM | Action by: GirlChewingGum
Endorsed
'Formation Sorter'
December 2023
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30 Dec 2023, 8:45AM | Action by: VitalikDm
Endorsed
'Formation Sorter'
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