Mount & Blade II: Bannerlord

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Shadow32055

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Shadow32055

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105 comments

  1. HoySama
    HoySama
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    • 1 kudos
    Can u plz edit this so i can set the HP BAR at top not on buttom
    .
    .
    <Prefab>
        <Window>
            <Widget WidthSizePolicy="StretchToParent" HeightSizePolicy="StretchToParent">
                <Children>
                    <FillBar WidthSizePolicy="Fixed" HeightSizePolicy="Fixed" SuggestedWidth="210" SuggestedHeight="8" HorizontalAlignment="Center" VerticalAlignment="Bottom" PositionYOffset="-20" Brush="HealthBarBrush" InitialAmount="@EnemyHealth" IsVertical="false" MaxAmount="@EnemyMaxHealth" IsVisible="@EnemyShowStatus"/>
                    <TextWidget SuggestedWidth="210" HorizontalAlignment="Center" VerticalAlignment="Bottom" PositionYOffset="-35" ClipContents="false" Brush="CustomBrushLeft" Text="@EnemyNameText" IsVisible="@EnemyShowStatus"/>
                    <TextWidget SuggestedWidth="210" HorizontalAlignment="Center" VerticalAlignment="Bottom" PositionYOffset="-10" ClipContents="false" Brush="CustomBrushCenter" Text="@EnemyHealthText" IsVisible="@EnemyShowStatus"/>
           
                    <TextWidget SuggestedWidth="75" HorizontalAlignment="Right" VerticalAlignment="Bottom" PositionYOffset="-105" PositionXOffset="-340" ClipContents="false" Brush="CustomTakenDamageFeed" Text="@PlayerDamageText"/>
         
                    <TextWidget SuggestedWidth="50" HorizontalAlignment="Right" VerticalAlignment="Bottom" PositionYOffset="-141" PositionXOffset="-150" ClipContents="false" Brush="CustomBrushCenter" Text="@PlayerShieldText"/>
                    <TextWidget SuggestedWidth="75" HorizontalAlignment="Right" VerticalAlignment="Bottom" PositionYOffset="-116" PositionXOffset="-155" ClipContents="false" Brush="CustomBrushMediumCenter" Text="@PlayerHealthText"/>
                    <TextWidget SuggestedWidth="50" HorizontalAlignment="Right" VerticalAlignment="Bottom" PositionYOffset="-92" PositionXOffset="-150" ClipContents="false" Brush="CustomBrushCenter" Text="@MountHealthText"/>
         
                    <TextWidget SuggestedWidth="100" HorizontalAlignment="Center" VerticalAlignment="Top" PositionYOffset="100" ClipContents="false" Brush="CustomBrushLargeCenter" Text="@TroopCountText"/>
                    <TextWidget SuggestedWidth="100" HorizontalAlignment="Center" VerticalAlignment="Top" PositionYOffset="100" PositionXOffset="-295" ClipContents="false" Brush="CustomBrushLargeCenter" Text="@AttackerTroopCountText"/>
                    <TextWidget SuggestedWidth="100" HorizontalAlignment="Center" VerticalAlignment="Top" PositionYOffset="100" PositionXOffset="295" ClipContents="false" Brush="CustomBrushLargeCenter" Text="@DefenderTroopCountText"/>
                </Children>
            </Widget>
        </Window>
    </Prefab>
    1. Mithras666
      Mithras666
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      <Prefab>
          <Window>
              <Widget WidthSizePolicy="StretchToParent" HeightSizePolicy="StretchToParent">
                  <Children>
                      <FillBar WidthSizePolicy="Fixed" HeightSizePolicy="Fixed" SuggestedWidth="210" SuggestedHeight="8" HorizontalAlignment="Center" VerticalAlignment="Top" PositionYOffset="50" Brush="HealthBarBrush" InitialAmount="@EnemyHealth" IsVertical="false" MaxAmount="@EnemyMaxHealth" IsVisible="@EnemyShowStatus"/>
                      <TextWidget SuggestedWidth="210" HorizontalAlignment="Center" VerticalAlignment="Top" PositionYOffset="35" ClipContents="false" Brush="CustomBrushLeft" Text="@EnemyNameText" IsVisible="@EnemyShowStatus"/>
                      <TextWidget SuggestedWidth="210" HorizontalAlignment="Center" VerticalAlignment="Top" PositionYOffset="72" ClipContents="false" Brush="CustomBrushCenter" Text="@EnemyHealthText" IsVisible="@EnemyShowStatus"/>
             
             
                      <TextWidget SuggestedWidth="75" HorizontalAlignment="Right" VerticalAlignment="Bottom" PositionYOffset="-105" PositionXOffset="-340" ClipContents="false" Brush="CustomTakenDamageFeed" Text="@PlayerDamageText"/>
           
                      <TextWidget SuggestedWidth="50" HorizontalAlignment="Right" VerticalAlignment="Bottom" PositionYOffset="-141" PositionXOffset="-150" ClipContents="false" Brush="CustomBrushCenter" Text="@PlayerShieldText"/>
                      <TextWidget SuggestedWidth="75" HorizontalAlignment="Right" VerticalAlignment="Bottom" PositionYOffset="-116" PositionXOffset="-155" ClipContents="false" Brush="CustomBrushMediumCenter" Text="@PlayerHealthText"/>
                      <TextWidget SuggestedWidth="50" HorizontalAlignment="Right" VerticalAlignment="Bottom" PositionYOffset="-92" PositionXOffset="-150" ClipContents="false" Brush="CustomBrushCenter" Text="@MountHealthText"/>
           
                      <TextWidget SuggestedWidth="100" HorizontalAlignment="Center" VerticalAlignment="Top" PositionYOffset="45" ClipContents="false" Brush="CustomBrushLargeCenter" Text="@TroopCountText"/>
                      <TextWidget SuggestedWidth="100" HorizontalAlignment="Center" VerticalAlignment="Top" PositionYOffset="45" PositionXOffset="-295" ClipContents="false" Brush="CustomBrushLargeCenter" Text="@AttackerTroopCountText"/>
                      <TextWidget SuggestedWidth="100" HorizontalAlignment="Center" VerticalAlignment="Top" PositionYOffset="45" PositionXOffset="295" ClipContents="false" Brush="CustomBrushLargeCenter" Text="@DefenderTroopCountText"/>
                  </Children>
              </Widget>
          </Window>
      </Prefab>
  2. belvaroz
    belvaroz
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    Crashes when Letting Radagos go after rescuing family. Executing him is fine though.
  3. UnconsequentialPig
    UnconsequentialPig
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    Seems that the posture bar that exists with RBM has disappeared once I installed this mod... :(
    1. Shadow32055
      Shadow32055
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      I don't test with RBM but I know several users that use it with RBM with little to no issues. Maybe mod order? Or conflicts with another mod?
  4. horsedancingwithcrow
    horsedancingwithcrow
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    • 1 kudos
    Hi, does this mod allow to remove everything (the game doesn't allow to remove people names in battle nor other little remaining things).
    Would it be possible to remove those too for a full no HUD experience in battle...
    I play no HUD, FPP all the time I wanna play like that no god TPP camera even PVP... I don't care of "people having cheesing advantage on me"...
    Would be cool to have this. However in Multiplayer it won't be working as I think the multiplayer mod will decide what one can remove...
    But for single player it would at least be great to have this.
    1. Shadow32055
      Shadow32055
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      • 43 kudos
      No this is just an overlay with more information. It doesn't change the base game UI at all.

      I don't think it would be too difficult to remove the base game UI, just find the corresponding UI elements and delete them.
    2. Skynos
      Skynos
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      • 0 kudos
      Like you @horsedancingwithcrow I would be eager to have a mod that can toggle or hide all the base game UI...
      I'm also playing with the less HUD experience as possible, no HUD at all when it's possible, it would be great for M&B as well for immersion and feeling.
      Let's hope :)
  5. BurtFreeman
    BurtFreeman
    • member
    • 9 kudos
    hi, i love your mods. cannot play without anymore.

    i read in the prisoner page thet you have time consuming keeping update all.

    i suggest you to merge all in one: betterlord
    1. Shadow32055
      Shadow32055
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      Thanks for the suggestion, however I think that may lead to more issues when outdated. Right now if something breaks it is isolated to one mod, where as if it is all one everything would break.
  6. CaptainCraaazy
    CaptainCraaazy
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    • 13 kudos
    Is there a way to move the number of troops fighting? Applies over RBM enemy bar on top.
    1. Dantelian12
      Dantelian12
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      • 0 kudos
      Second this if possible.
    2. Shadow32055
      Shadow32055
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       I am open to suggestion on a better position, but since you cannot edit locations at runtime it will still be a fixed location.

      Alternatively, you can edit _Module/GUI/Prefabs/ImprovedHUD.xml line 16 to change the location.
    3. CaptainCraaazy
      CaptainCraaazy
      • member
      • 13 kudos
      Well it looks like this so probably just a little lower would be good, the best will be if RBM will respond about that case as enemy bar being below troops count from your mod seems more immerse, other option I see is troop count next to the troops bar or two different numbers for troops under their banners which leaves a lot of free space in case of other mods too.
    4. Shadow32055
      Shadow32055
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      I split them up under each teams banner, posting shortly.
    5. CaptainCraaazy
      CaptainCraaazy
      • member
      • 13 kudos
      Amazing human being.
  7. Jiopsi
    Jiopsi
    • supporter
    • 15 kudos
    Can you enable Mod Manager download?
    1. Shadow32055
      Shadow32055
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      • 43 kudos
      Done, but no promises it works, I haven't looked at or used it.
    2. Jiopsi
      Jiopsi
      • supporter
      • 15 kudos
      Cheers! Works fine.
  8. TheMooneyClan
    TheMooneyClan
    • supporter
    • 0 kudos
    Thank you for this update.  Please update your Better Attributes mod to 1.2.7 or 1.2.8.  Thanks.  I miss better attributes so much.
    1. Shadow32055
      Shadow32055
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      • 43 kudos
      An updated version is already on Discord/GitHub, I will be updating Nexus shortly.
  9. Numbers5990
    Numbers5990
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    game loads in on 1.2.7 with mod on, might have other bugs/crashes tho
    edit: hud works in battles too
    edit 2: nevermind dont use this
    for some reason with this mod on it throws a recoverable exception EVERYTIME somebody either blocks or get hit with an attack during a tournament; technically playable but it gets very annoying pressing ignore on every exception error popup.
  10. FranzKattwinkel
    FranzKattwinkel
    • member
    • 0 kudos
    Thank you for your amazing mod, I really enjoy it. Could you update it to the new version (1.2.7), please?