Hi, I just found this mod, this is a good mod in late game when you have a lot of clans in your kingdom. But as of v 1.7.0 it seems didn't work. The mod didn't crash but does nothing, other lords in my kingdom still randomly sieging other town/castle. I hope this mod get an update. Thank you
You don't want your clan to siege in late-game scenarios because you are often at war with multiple factions, which will attack your settlements from multiple fronts. This can cause some headaches when the friendly AI is constantly trying to siege a castle in the middle of an enemy's territory while you are losing a major city or cities.
Personally, I encounter this issue a lot once I take over half of the map during playthroughs. I recruited 10-15 clans from conquered factions to maintain high army counts only to see them get all captured because the AI decides to have them randomly push into a bad area. Also, once your faction grows large enough and different clans have enough influence, they will form huge armies without my input and effectively do nothing with them. I often had to disband them myself or else they'd end up dead/captured.
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Personally, I encounter this issue a lot once I take over half of the map during playthroughs. I recruited 10-15 clans from conquered factions to maintain high army counts only to see them get all captured because the AI decides to have them randomly push into a bad area. Also, once your faction grows large enough and different clans have enough influence, they will form huge armies without my input and effectively do nothing with them. I often had to disband them myself or else they'd end up dead/captured.