Update to Settlement Icons - Renders icons over settlement nameplates to indicate possibly available noble troops and village production. I plan to maintain this indefinitely.
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File credits
PyroKinesis for original mod, Aragas for 1.3.0 Update
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Changelogs
Version 1.3.0
Major re-write thanks to Aragas putting a bunch of his time optimizing my shitty updates to already so-so code
1.5.9 Compatibility
Version 1.2.3
Switched to using Debug.Print instead of Debug.PrintError because ButterLib was causing issues.
Version 1.2.2
Should finally have multi-language support
Version 1.2.1
Error logging and handling for the crash that a lot of users were reporting.
Version 1.2.0
Better compatibility with all other UI mods
Explicit compatibility with SI - Redesigned and CBU
Fixed the clicking on settlement name bug, everything works now ^^
Version 1.1.1
Switched to using tpac as 1.5.8 seems to require it
Version 1.1.0
Improved and added new Icons
Better file management with more Module like structure
Removed excess code to do with the Tournament or Quest giving functionality
Version 1.0.2
Fixed non-village banners not displaying.
Version 1.0.1
Nest folder and decrease size by removing unnecessary dll
Alright! It's all up to date in a state I like, I'll likely be leaving this mod as is and only doing maintenance updates from now on. Enjoy!
Improved 1.1.0 Icons!
- Clay
- Cow
- Dates
- Fish
- Flax
- Fur
- Grain
- Grapes
- Hardwood
- Hide
- Hog
- Aserai Horse
- Battanian Warmount
- Saddle Horse
- Steppe Horse
- Iron Ore
- Olives
- Raw Silk
- Salt
- Sheep
- Silver Ore
I have updated the mod for 1.5.7 and 1.5.8 and tweaked the functionality to feel more at home with some of the UI work Taleworlds has done. The mod shows if noble troops can spawn at a village, as well as what that village produces, but it does not give info about quests or tournaments as there is already a vanilla implementation for that.