Mount & Blade II: Bannerlord
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144 comments

  1. sankojin
    sankojin
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    Does anyone know of a tutorial that tells you how to add a custom weapon mesh with textures into the game and if this template will work for that yet? I know it says you can't in the description but this template has been out for a while now and I have seen other mods with custom models and textures. Any help that someone can offer would be most appreciated. 
    1. slowe417
      slowe417
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      I've been searching the ancient texts for ages, IDK how someone hasn't made a tutorial for this final step. I found one for general items, but not usable weapons. Maybe this help you, but I'm still missing pieces of puzzle after watching.

      https://forums.taleworlds.com/index.php?threads/youtube-modding-tutorial-series-19-parts-mod-setup-dialogs-game-menu-gauntletui-etc.451081/

      I feel like SOMONE has to have made a tutorial with all the weapon mods popping up these days.

      Wow, finally found something just after writing this: https://moddocs.bannerlord.com/asset-management/weapon_smithing/

      Can confirm, following the steps in the example section at the bottom made it super easy
  2. Cipher30111993
    Cipher30111993
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    sorry for asking, but I want to add more shields from the mod Eagle Rising, do you know how to do that?
  3. Meperr
    Meperr
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    For those who get a CTD when loading a game or when clicking campaign. What I did to fix this issue was making copies of Native templates/crafting items and made my edits there. Some of the value names in this tut have been changed in the current version. I also deleted all of the comments from the three files as well. I've since been able to load into game and create new character with no issues.
  4. NeiroAtOpelCC
    NeiroAtOpelCC
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    Does anyone know how to make the items in the example configuration available in the smithy? regardless of what I do, I only have the blade available at start. Even tried adding one of the default items from the game to the list, and that becomes unavailable as well in the custom category. I was hoping is_default would be the solution, but that doesn't appear to be the case.

    Edit: Figured it out. is_default works, but only if it's set at character creation.
  5. earleyandy
    earleyandy
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    You said Custom Weapon and Armor, yet this only shows Weapon.
    I wish to make a custom armor. Please change the title to custom weapon as this will only work for that.
  6. killer1940
    killer1940
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    Dude your mod doesn't work. Adding and editing items and crafting pieces are fine but It looks lilke once I put any crafting template in your crafting template file the game crashes immediately after loading or starting new game. I triple checked all my code writings and they shouldn't be wrong. How could this happen? Are you sure you are not missing something? BTW the game version is 1.4.0.
  7. DistelH
    DistelH
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    A quick question. I wanted to make a special crossbow and the Module is running well with no crashes, but the item just doesn't seem to exist anywhere within the game. I cant't find any problems though. Any ideas?
    1. BenjiG91
      BenjiG91
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      You mean, at towns or using the cheat menu and checking the inventory? I reccomend turning on the cheat menu to test new items. Otherwise, giving culture="Culture.sturgia" will make it appear in sturgia, at a random chance. For a mucher higher chance to appear, and if you want it at any town, remove the culture="Culture.sturgia" and put in is_merchandise="true"
  8. lmaolarryyyy
    lmaolarryyyy
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    Would this work for 1.4.1 ?
  9. redoute12
    redoute12
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    The mod does not seem to work error message on loading even with nothing changed.
    1. BoJoMcJoe
      BoJoMcJoe
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      Same thing for me. Mentioned XML issue in the debug message I got.
    2. iyansky13
      iyansky13
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      doesn't work for me too
  10. happyengi82
    happyengi82
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    this maybe a newbie question but I tried to make a custom weapon and armor set.. I have the SubModule.xml and the files in the ModuleData folder set up like everybody else but when I activate and launch Bannerlord it says that it cant launch or read the Mod I made.. Can someone tell me how to fix that?

    Edit:(SOLVED) I know what I did wrong