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Created by

DrunkenFrenchman

Uploaded by

DrunkenFrenchman

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About this mod

Seeks to provide greater balance in the game by making every troop's wage dependent on relative strength of the unit.

Gives full control to the player with tons of customizable settings so that each player can finetune the output to their liking.

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My Other Mods:
Blood Shit and Iron Main Mod

War Hammers
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Purpose

The more I played Bannerlord, the more obvious it became that the wage model currently in the game simply does not give ANY incentive for players to choose quantity over quality when it came to troops.

As I built and tested my own troop overhaul, it became clear that this was a weak spot in the strategic aspect of Bannerlord which has a deep impact on the gameplay and the balance between factions,

Therefore, I decided to make this mod in an attempt to remedy this oversight.

This mod completely changes the wage model and determines each unit's wage according to a variety of factors from simulation strength (based on relevant skills, weapon and armor), whether the troop is mounted or a mercenary. It gives the user full control over the algorithm so that you can figure out what settings work best for you!

TWEAK THE SETTINGS AT YOUR OWN RISK!

Source Code on Github