Mount & Blade II: Bannerlord
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DDoS_Your_Pineapples

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mufinfromhell

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20 comments

  1. Cenkss
    Cenkss
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    neden amk nedennnnnnnnnnnn
  2. werena005
    werena005
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    balikesirliyim ama neden yani :D
  3. mufinfromhell
    mufinfromhell
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    Hi everyone, sorry for the confusion. This is just a modder resource. I was simply experimenting with the new modding tool.

    To anyone asking why a specific location wasn't included (Marmara Adasi, and Balikesir.) 
    It has to do with the relation between the resolution and area of the heightmap and the size of the scene. If the area picked in heightmap is too much larger than the scale of the game world elevation changes become too steep and the map looks jagged.

    This can be adjusted for by changing the scale of the imported heightmap, and "single-node dimension" of the terrain to lower values. On the flip side of this elevation changes appear less drastic and mountains can turn into hills.

    If you'd all like I'll demonstrate how to import height maps into the official editor in a tutorial video.
    1. xmebex1
      xmebex1
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      I'd love to see that! I've been really getting into adding in custom towns/castles/and villages into the main map (Which as been very successful). I"ve been taking a gander at this and the Rome one you have put up, but for some odd reason I don't believe I'm opening it right. Probly just screwing it up lol. But, again I'd love to see a tutorial video!
  4. werena005
    werena005
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    Bal?kesirlileri etiketleiyoruz :D
  5. OMERULAHMET
    OMERULAHMET
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    best mod ever
  6. aliesertaleworlds
    aliesertaleworlds
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    epic mod
  7. konsama1
    konsama1
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    Cant see any "çilgin essek's" in it, is that a bug?
    1. StormyLion84
      StormyLion84
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      it's a feature to be released soon
  8. Obytack
    Obytack
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    .
  9. LoboCruzado
    LoboCruzado
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    It looks good. Will it be implemented randomly on campaign battles, or is it only accessible via custom battles?
    1. mufinfromhell
      mufinfromhell
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      Currently, this map is more of a resource for modders to implement on their own. There is not currently set up to be called for custom or campaign battles. This can be done fairly easily by editing the XML, but you would probably want to edit the scene as it is very large and empty in its current state.  In other words, as it currently is, the map isn't implemented into the game in any way.
  10. Jordan1411
    Jordan1411
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    .