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Changelogs
Version 1.0.4
Fixed another culture check.
Fixed loading into the arena menu not adding dialogue.
Version 1.0.3
Dialogues should now be correct when a settlement's faction changes.
Fixed the check to see if the player has talked to the arena master before.
Hopefully fixed a crash on loading saves.
Fixed a crash when talking to other NPCs.
Version 1.0.2
The "Choose weapon" game menu option is now greyed out when the player has never spoken to an arena master on a save before.
Version 1.0.1
Fixed dialogues not showing when entering the settlement the save loaded into.
Added weapon loadouts to post-arena dialogue.
Added weapon loadouts to the town menu.
Added a basic config to change weapon stage, allowing the player to have two-handed weapons in Sturgian arenas.
Version 1.0.0
Release
This mod allows you to select your loadout upon entering the arena, either through the game menu or the arena master's dialogue.
How it works: This mod does not hardcode anything. The loadout options that are provided are decided by the base game, or any mod that changes the arena loadout xmls. This means that certain factions, such as Sturgia, will not have options for two handed weapons by default as the base game does not provide them. If you would like to change this, I have provided a config file in the ModuleData folder so you can change which set the loadout options will use. I will not manually add any missing weapon types to the default loadouts, as that is outside the scope of the mod.
Features:
Loadout selection dialogues.
Dynamic - This mod should adapt nicely to any mods that change arena loadouts, or even add entirely new cultures. Nothing is hardcoded.
Compatible - This mod makes no changes to native functionality, and should run into no issues with any other mod.
Configurable - Want two-handed weapons in Sturgian arenas? There is now a config file you can find in ModuleData.
Planned:
Add loadout selection to the arena's game menu. Probably will be added next. Added in v1.0.1.
Add loadout selection to tournaments. I'll add this as soon as I can figure out a way to provide the options at some point before the player spawns in the tournament.
Known issues:
Dialogue isn't added if the player loads a save that is in a settlement and tries to access its arena. Temporary solution is to leave and re-enter the settlement before using the arena. Fixed in v1.0.1.
After the arena ends there is no option to continue with the previous loadout or select a new one. Fixed in v1.0.1.
On new saves, the game menu option isn't greyed out like the standard practice fight option is before the player has spoken to an arena master for the first time. This causes the dialogue to potentially break. Fixed in v1.0.2.
The source is included in the download, but you can also find it on my github.