This mod is working correctly on version 1.5.9 of the game.
About the requests for a cheaper version: I will look into it. I had to code this mod by hand to get it balanced and there are still a few anomalies in item values. I am not going to make any promises. I have two books to finish and I might have to get a real job...
In the description you wrote that this mod "overrides the CalculateValue method of the DefaultItemValueModel class". To me that sounds as if it might be possible to make this mod configurable via MCM or ini-file, so that the user could enter a formula for price evaluation that would be used in CalculateValue(). Is that realistic? And given that you say you have not much time to look into this mod: What was necessary to know for creating a price editing mod? If you could give me any info on that, that would be cool.
the price reduction is there, but not as the amount i hoped it to be. would it be too much of a work to make another version of the mod but even cheaper this time?
40 comments
This mod is working correctly on version 1.5.9 of the game.
About the requests for a cheaper version: I will look into it. I had to code this mod by hand to get it balanced and there are still a few anomalies in item values. I am not going to make any promises. I have two books to finish and I might have to get a real job...
or a config would be a lot better.
thank you all the same.