As stated on the main page and on the RTwiki page Transfer Companions won't be updated for next versions of M&B2 at least not if Taleworlds continue it sabotage on this mod and NPCWanderer.
The plan had always been to stop this mod the second the feature would be added to vanilla game, but with how things are turning, hints are clearly pointing it will never make it to Vanilla as TW after making a step toward companion's party just decided to go completely in the opposite direction since two update. So the only logical way to do now, is to integrate this feature directly in UsefulCompanions, to have it more easily maintained and interconnected with other features it could offer.
So Transfer Companions won't be available anymore until UsefulCompanions v0.5.x line add the feature again, sorry about this, and if you are using the last beta of M&B2 you can safely remove this module, it's even highly encouraged as it will bring nothing good.
update this mod for MB2 1.0.0. I have 300 companions but they are too powerful. no battle makes fun now. Armys of over 3000 enemys will loose always against me. I want to gove 150 companions to parties of family members.
How long could it take? I'm not rushing you, I'm just doing a "clan only" run where I marry tons of women and only lead my giant family into battle. If its months away then I might just shelf this run for now and move on to some other game
I haven't tried the old version on release but since i'm working on it lately, it might actually be more compatible with 1.0.2 than 1.7 since they removed some of the bullsh*t they introduced and made me stop ... But ...
im using 1.6.0 and i keep getting the error "No Harmony Loader" with the 1.5.9 variant of this mod. i am unsure what it cant work with though, do you know of any incompatibilities?
133 comments
The plan had always been to stop this mod the second the feature would be added to vanilla game, but with how things are turning, hints are clearly pointing it will never make it to Vanilla as TW after making a step toward companion's party just decided to go completely in the opposite direction since two update. So the only logical way to do now, is to integrate this feature directly in UsefulCompanions, to have it more easily maintained and interconnected with other features it could offer.
So Transfer Companions won't be available anymore until UsefulCompanions v0.5.x line add the feature again, sorry about this, and if you are using the last beta of M&B2 you can safely remove this module, it's even highly encouraged as it will bring nothing good.
update this mod for MB2 1.0.0. I have 300 companions but they are too powerful. no battle makes fun now. Armys of over 3000 enemys will loose always against me. I want to gove 150 companions to parties of family members.
greetings
You might have a good news early next year.