Mount & Blade II: Bannerlord
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Reasontech

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Salminar

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133 comments

  1. Salminar
    Salminar
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    As stated on the main page and on the RTwiki page Transfer Companions won't be updated for next versions of M&B2 at least not if Taleworlds continue it sabotage on this mod and NPCWanderer.

    The plan had always been to stop this mod the second the feature would be added to vanilla game, but with how things are turning, hints are clearly pointing it will never make it to Vanilla as TW after making a step toward companion's party just decided to go completely in the opposite direction since two update. So the only logical way to do now, is to integrate this feature directly in UsefulCompanions, to have it more easily maintained and interconnected with other features it could offer.

    So Transfer Companions won't be available anymore until UsefulCompanions v0.5.x line add the feature again, sorry about this, and if you are using the last beta of M&B2 you can safely remove this module, it's even highly encouraged as it will bring nothing good.
  2. markgoto1
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    waiting for an update v1.2.8
  3. Zerodawn123
    Zerodawn123
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    Please Salminar,

    update this mod for MB2 1.0.0. I have 300 companions but they are too powerful. no battle makes fun now. Armys of over 3000 enemys will loose always against me. I want to gove 150 companions to parties of family members.

    greetings
  4. zhuemin
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    Sad that this mod was attacked by the devs, seems like it should be a native feature to me...
    1. Magistr06
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      +++++
    2. corprall
      corprall
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      I can't put my brother's wife into his party, this is the greatest example of why this is stupid.
    3. Salminar
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      Should be working on porting this feature in UsefulCompanions next year (As soon as i'm back from new years holidays)
    4. mortache
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      How long could it take? I'm not rushing you, I'm just doing a "clan only" run where I marry tons of women and only lead my giant family into battle. If its months away then I might just shelf this run for now and move on to some other game
  5. SRBboi
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    I liked this mod a lot but since it won't be updated anymore, has anyone tried it lately? Does it work on full release game?
    1. Salminar
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      I haven't tried the old version on release but since i'm working on it lately, it might actually be more compatible with 1.0.2 than 1.7 since they removed some of the bullsh*t they introduced and made me stop ... But ...

      You might have a good news early next year.

  6. w00tm0ng3r
    w00tm0ng3r
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    On 1.8.0 it starts to menu fine but it crashes when I try to start a new campaign.
  7. oolongdao
    oolongdao
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    im using 1.6.0 and i keep getting the error "No Harmony Loader" with the 1.5.9 variant of this mod. i am unsure what it cant work with though, do you know of any incompatibilities?
    1. Salminar
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      You can try the 1.6.1 variant, but that's weird, i was pretty sure 1.5.9 should be working.
  8. oolongdao
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    does this allow me to store companions in city garrison?
    1. Salminar
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      No it won't allow it.
  9. IsakMDMA
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    Will this be updated for 1.8.0.? It's an amazing mod!
    1. Salminar
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      It won't
  10. fanucci143
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    Does not work for 1.7.2, has harmony conflict crash upon entering new campaign
  11. tomoscar
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    I'm playing version 1.5.9 of the game. Downloaded version 1.03 of this mod today, but don't get the arrows to click a companion over to another party. Drag and drop does not work either. I can drag, but the drop will leave the companion in it's original spot. Is there a load order requirement, or other requirements? I have also downloaded your "Useful companions" mod today and put it last in the load order. Have not checked if this mod works for me. Other mods I use are "No companion limit" and "Recruit anyone". Both these 2 have been used for a year with v. 1.5.9 without any issues.
    1. Salminar
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      Are you using the 1.0.3 version of this mod? (It's the one designed for your version of the game).
      If you do i don't know where the issue can come from, there shouldn't be issues with the 3 mods you are talking about, but i can't tell for sure for the 2 i'm not author. Of course UsefulCompanions works perfectly with this one as i test them regularly together.
    2. tomoscar
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      Yes, I am using v. 1.03. (Stated in my post.) I downloded it with Wortex. The only thing I did to install the mod, was to enable it in Wortex after the download had finished. I did no adjustment to the position in the loading list that the mod was automatically given.