Hello @Jiros ! I CTD at start with your version...
Please don't use Mod Configuration Menu v4, ButterLib, Harmony and the UIExtender at the moment, they are very unstable and cause more trouble to the most stable mods and Launchers!
I've been testing w/ MCMv4 (4.0.6) for both this mod and Bannerlord Tweaks and haven't crashed. Getting the load order right was key for me.
Take a look at this, and let me know if it helps? (https://imgur.com/a/qThqbh3) All of the mods in that list are running stable with no crashes for the last 2-3 days of testing/playing.
I cant manage to make it work... i loaded many times my saves with this mod active but i still found "crafted two handed polearm" in all the battanian tournaments... i want the romphalia so bad and i cant found it because of my crafted polearm. any help?
I LOVED this mod in 1.4.3., but I updated today to 1.5 and this mod ... well ... it went really astray. As in, didn't work, and broke other stuff, AND crashed my game with error messages while moving between cities. (? Weird!)
This is a GREAT mod, but I think it's very dangerous for 1.5 on 8/24/20 -- and I'm pretty sure it's this mod, not others, or unlocked dll's, or the usual suspects.
So, if this gets fixed, USE it, it's well worth it! Until then .... you have been warned ...
When I first started using the mod they didn’t show up in shops but in tournaments they do (I use Tournaments Enhanced so get to pick from a pool of 5 prices so often seen my weapons there). Then a few patches back they started showing up in shops as well.
But what’s really wired is that weapons I crafted and then smelted are now showing up in tournaments. I made a batch of javelins I named “XXX Iron Javelins” to level up my character and then smelted them all, but they now appear in tournaments. I don’t bother selling them because town and afford to buy them. It seems like the game draws all weapons it knows off for the prize pool. I’ve started just watching Tournaments to remove my items from the pool.
yes i learned that the hard way. BL gets very boring after you teleport everywhere and conquer the map in a game year. I do use dev console every major update to max out smithing before i start a playthrough. usually just make a new game template for each race with maxed out smithing.
36 comments
https://www.nexusmods.com/mountandblade2bannerlord/mods/2132/
I CTD at start with your version...
Please don't use Mod Configuration Menu v4, ButterLib, Harmony and the UIExtender at the moment, they are very unstable and cause more trouble to the most stable mods and Launchers!
Thanks!
I've been testing w/ MCMv4 (4.0.6) for both this mod and Bannerlord Tweaks and haven't crashed. Getting the load order right was key for me.
Take a look at this, and let me know if it helps? (https://imgur.com/a/qThqbh3) All of the mods in that list are running stable with no crashes for the last 2-3 days of testing/playing.
I LOVED this mod in 1.4.3., but I updated today to 1.5 and this mod ... well ... it went really astray. As in, didn't work, and broke other stuff, AND crashed my game with error messages while moving between cities. (? Weird!)
This is a GREAT mod, but I think it's very dangerous for 1.5 on 8/24/20 -- and I'm pretty sure it's this mod, not others, or unlocked dll's, or the usual suspects.
So, if this gets fixed, USE it, it's well worth it! Until then .... you have been warned ...
Sincerely,
TruFrost
But what’s really wired is that weapons I crafted and then smelted are now showing up in tournaments. I made a batch of javelins I named “XXX Iron Javelins” to level up my character and then smelted them all, but they now appear in tournaments. I don’t bother selling them because town and afford to buy them. It seems like the game draws all weapons it knows off for the prize pool. I’ve started just watching Tournaments to remove my items from the pool.
I do use dev console every major update to max out smithing before i start a playthrough. usually just make a new game template for each race with maxed out smithing.