Mount & Blade II: Bannerlord

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LD228

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LD228

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About this mod

Adds a separate nilfgaard army tree.

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NEW UPDATE:
I made a new nilfgaard army tree for ATC mod - Adonnay's Troop Changer.

A fully developed tree of infantry and cavalry. Added all infantry classes if you like to play archers, or crossbowmen, infantry, or cavalry.

New items were added with old meshes, but with slightly modified characteristics for balance. Basically, everything is balanced, but if it is not so, you can leave your opinion in the comments.

Everything works without problems and crashes, at least for me.
Waiting for your opinion in the comments.

Installation:
Install the mod "ATC - Adonnay's Troop Changer" using a vortex or in the module folder (see mod description!)

Install my "mod" using vortex or in the module folder (Download the archive with mod variations. Select the "4" folder (for example) and copy the folder called "ATC - Nilfgaardian Army" to the "mods" folder of the "Mount and blade" game)

Activate in the launcher.


There are Russian and English versions.

UPDATED:
I added 4 mod options:
1: Nilfgaard Recruits Available Only in Your Settlements
2: Nilfgaard recruits are available in the settlements of the Empire and Vlandia with 60% (alien lords cannot receive them, are automatically replaced by their recruits)
3: Nilfgaard recruits are available in all settlements of Calradia with 60% (alien lords cannot receive them, are automatically replaced by their recruits)
4: Nilfgaard recruits are available in all settlements of Calradia with 100% (alien lords cannot receive them, are automatically replaced by their recruits)



Required:
-In order for new recruits to appear in the villages, first you need to hire old recruits.
-If you put a 100% replacement of recruits, you need to start a new game. Otherwise, the game crashes because there will be old recruits in the villages.




OLD:
All soldiers are balanced in skills and equipment. In the game there were helmets similar to the Nilfgaard ones, but with poor characteristics, so I created separate helmets with the same models and with increased characteristics.

Each type and level of soldiers has several equipment options. For example, soldiers of tier 3 during a battle can spawn with 3 helmet variations, and soldiers of tier 5 with 3 similar variations of a helmet of higher quality and 2 individual helmets and an improved shield.
Also, soldiers of tier 3 have a 50% to 50% chance of spawning with a vulge or sword. And soldiers of tier 5 have a 50% to 50% chance of spawning with a menavlion or a sword.

Basically, the armor is similar and differs only in characteristics and small details.
In the future I’m going to add interesting new equipment options corresponding to the lore of the Nilfgaard army from the witcher.

If you like my “mod” and you play for the cavalry, then I can add it.


Installation:
Drop files along the path: \ Mount & Blade II Bannerlord \ Modules \ SandBoxCore \ ModuleData
Remember to make copies of old files.

You can use the mod "Bear My Banner" for more similarity https://www.nexusmods.com/mountandblade2bannerlord/mods/432 (added to requirements)
I used a banner preset from reddit (added to requirements)