Mount & Blade II: Bannerlord

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Anthony Dombrowski

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akdombrowski

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  • Fix Fast Swing Melee Contact

    It took me awhile to figure this one out, but the game was becoming unplayable for me and I couldn't find a mod that fixed this. It even looks like it might've been a problem in the first game from what I've seen on the forums. I thought I was going to have to find a way to mess with their custom physics engine to ensure contact.

    When I was debugging, I found that TaleWorlds.MountAndBlade.Mission.MeleeHitCallback wasn't getting triggered, but the trigger was hidden in their custom engine code. A harmony patch wasn't going to help here.

    So, the next step was to scour the xml files and look for any variables that might be related to melee or combat or swinging a weapon. After several days (two weeks) of searching and testing, I've found two xml files that modifying ...