Mount & Blade II: Bannerlord
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Dad

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unstableai

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11 comments

  1. Axeface
    Axeface
    • supporter
    • 139 kudos
    I going to give this a try on 1.8, I highly assume it no longer works but we'll see.
  2. laysome
    laysome
    • member
    • 0 kudos
    I know this is old, but I really like the idea of this. I was looking for a mod that adds slings and this is the only one I found. It would be awesome if you updated this to 1.7 and found a way to make them player usable.

    Also, Dad...??
    Where have you been all these years??
  3. Wackerby
    Wackerby
    • member
    • 1 kudos
    Just an fyi, this mod isn't compatible with Beta 1.5.6
  4. Merallak
    Merallak
    • member
    • 1 kudos
    It is a great idea. Keep it on!
  5. Areldir
    Areldir
    • member
    • 40 kudos
    Hi there. Really cool mod!

    Just wondering if I could have permission to add your sling item to my mod: Calradian Reforms - Faction Overhaul?

    I would give you the appropriate credits of course.
    1. UnapologeticPunster
      UnapologeticPunster
      • member
      • 1 kudos
      Sure, doesn't bother me. Just remember it crashes if the player uses it as far as we know.
  6. Heinrik1
    Heinrik1
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    • 0 kudos
    Off topic, where did you download that old germanic shield?
    1. UnapologeticPunster
      UnapologeticPunster
      • member
      • 1 kudos
      all shields we use are native.
  7. geala
    geala
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    Nice! Is this for 1.4.1 beta only (I saw the new Highland Shield)?

    As the sling was a simple and cheap weapon (difficult to master), often used by young people who utilized mobility, I would not give heavy equipment to the slingers. Under no circumstances they should have a spear (did you ever use a sling?); axe/dagger and round shield (you can sling with shield attached, much easier than shooting a bow with a shield) with no armor would be the most historically accurate. And high athletics would fit, but every one's taste is different of course.
    1. UnapologeticPunster
      UnapologeticPunster
      • member
      • 1 kudos
      I don't really care about historical accuracy. You're free to edit their equipment in the .xmls if you like it that way.

      There's not a compatibility for 1.4.0, so it's 1.4.1 only
    2. geala
      geala
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      Ok, then I have to wait till 1.4.1 becomes the stable version.

      BTW the equipment, it's not only or even mostly a matter of historical accuracy (Calradia is a fantasy world), it's more a matter of the intrinsic logic of the weapon. It would be the same in fantasy Calradia as in our world. An armored slinger with heavy weapons or a spear on back does not make any sense in both universes.