For anyone that crashes when you give the lord gold, if your error was similar to mine and you use BannerPaste. You need to have a "simple" banner when you create a new lord. You can't have a crazy multi-level mesh Banner.
After I reset my banner to the "default" banner (i.e. disable BannerPaste), I could create additional Vassals from my Lords with no problem. So, I guess you could say that BannerPaste isn't compatible with the 1.5.9 version of this mod.
I met the requeriments and dialogue options appear, for those who use amazing SueMoreSpouses it works like a goddamn charm. My load order is first this mod, then SMS.
Thank you for the fix. =) However, when I created my kingdom and tried to make my family members to Lord the dialogue doesn't appear. Does it work for you well?
Exception information Type: System.NullReferenceException Message: Object reference not set to an instance of an object. Source: TaleWorlds.Core CallStack:
at TaleWorlds.Core.BasicCharacterObject.HasMount()
at SandBox.View.Map.PartyVisual.TaleWorlds.CampaignSystem.IPartyVisual.OnStartup(PartyBase party)
at TaleWorlds.CampaignSystem.MobileParty.CreateFigure(Vec2 position, Single spawnRadius)
at TaleWorlds.CampaignSystem.LordPartyComponent.InitializeLordPartyProperties(MobileParty mobileParty, Vec2 position, Single spawnRadius, Settlement spawnSettlement)
at TaleWorlds.CampaignSystem.LordPartyComponent.<>c__DisplayClass10_0.b__0(MobileParty mobileParty)
at TaleWorlds.CampaignSystem.MobileParty.CreateParty(String stringId, PartyComponent component, OnPartyComponentCreatedDelegate delegateFunction)
at TaleWorlds.CampaignSystem.LordPartyComponent.CreateLordParty(String stringId, Hero hero, Vec2 position, Single spawnRadius, Settlement spawnSettlement)
at TaleWorlds.CampaignSystem.Clan.CreateNewMobileParty(Hero hero)
at SueLordFromFamily.ClanCreateBussniess.CreateVassal() in C:\Users\sure\source\repos\SueLordFromFamily\SueLordFromFamily\ClanCreateBussniess.cs:line 142
at SueLordFromFamily.dialogue.CreateClanDialogue.CreateVassal() in C:\Users\sure\source\repos\SueLordFromFamily\SueLordFromFamily\Dialogue\CreateClanDialogue.cs:line 176
at TaleWorlds.CampaignSystem.ConversationSentence.RunConsequence(Game game)
at TaleWorlds.CampaignSystem.ConversationManager.ProcessSentence(ConversationSentenceOption conversationSentenceOption)
at TaleWorlds.CampaignSystem.ConversationManager.ProcessPartnerSentence()
at TaleWorlds.CampaignSystem.ConversationManager.DoOptionContinue()
at TaleWorlds.CampaignSystem.ConversationManager.DoOption(Int32 optionIndex)
at TaleWorlds.CampaignSystem.ViewModelCollection.MissionConversationVM.OnSelectOption(Int32 optionIndex)
at SandBox.GauntletUI.AutoGenerated.SPConversation__TaleWorlds_CampaignSystem_ViewModelCollection_MissionConversationVM_Dependency_8_ConversationItem__InheritedPrefab.EventListenerOf_widget_0_0(Widget widget, String commandName, Object[] args)
at TaleWorlds.GauntletUI.Widget.EventFired(String eventName, Object[] args)
at TaleWorlds.GauntletUI.ButtonWidget.HandleClick()
at TaleWorlds.GauntletUI.ButtonWidget.OnMouseReleased()
at TaleWorlds.GauntletUI.EventManager.MouseUp()
at TaleWorlds.GauntletUI.UIContext.UpdateInput(InputType handleInputs)
at TaleWorlds.Engine.Screens.ScreenManager.Update()
at TaleWorlds.Engine.Screens.ScreenManager.Tick_Patch2(Single dt)
Get rid of rulership to start that mod is buggy af, freelancer might also have something to do with it since it plays with lords and parties. Basically this bug happens because whatever lord youre trying to promote to clan leader cant be found by the system, the memory location is missing so you get a NullReferenceException, which means whatever the computer was looking for (the character) cant be found.
Also it happened in TaleWorlds.Core, not in the SueLordFromFamily.dll, so its a problem with the character interacting with the engine, not this mod. Although there may be a problem with this mod if for some reason the hero parameter used for creating a new clan somehow gets lost and doesn't get used until much later on, but I doubt that. I'll look through the code again but its not my mod so I don't really know how all of it fits together yet.
The problem was with recruit everyone. But having an issue, the companions that I promote into lords don't get the equipment I give ... they are rolling back to their original equipment from before I even recruit them. Any idea why is that happening?
having an issue, the companions that I promote into lords don't get the equipment I give ... they are rolling back to their original equipment from before I even recruit them. Any idea why is that happening?
Bless you for this fix. Just one thing that doesn't seem to work is the Clan Service screen. Every time I click on it, it crashes the game.:( Really want that feature to work cause currently my vassals all have just pure crimson banners with nothing on it.
@NanuFriggen - I tried your version and although it loads up fine it crashes to desktop when I try to make a family member a vassal or I try and use clan service, also any clans made have no banner at all.?
357 comments
For this MOD, I have decided not to update maintenance, and have integrated the content into MoreSpouses.
ty
After I reset my banner to the "default" banner (i.e. disable BannerPaste), I could create additional Vassals from my Lords with no problem. So, I guess you could say that BannerPaste isn't compatible with the 1.5.9 version of this mod.
Testing it...
Is it compatible with SueMoreSpouses?
I sure hope so
My load order is first this mod, then SMS.
Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.Core
CallStack:
My mods list
Also it happened in TaleWorlds.Core, not in the SueLordFromFamily.dll, so its a problem with the character interacting with the engine, not this mod. Although there may be a problem with this mod if for some reason the hero parameter used for creating a new clan somehow gets lost and doesn't get used until much later on, but I doubt that. I'll look through the code again but its not my mod so I don't really know how all of it fits together yet.
Really want that feature to work cause currently my vassals all have just pure crimson banners with nothing on it.
@NanuFriggen - I tried your version and although it loads up fine it crashes to desktop when I try to make a family member a vassal or I try and use clan service, also any clans made have no banner at all.?