Perhaps it'd be cool to have a very small chance when visiting villages to interrupt an ongoing raid by looters/bandits/poachers/deserters. Or to interrupt a rebellion when visiting a low loyalty town.
Perhaps you could add some duplicates of events where the player has to make a choice and there are consequences, with alternative outcomes, to keep players guessing what the right choice may be.
Either way really nice job on these random events.
I noticed the feast event error in the bugs section says fixed. i just had it myself except my first line is different. is it fixed and set for a future patch?
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The mod is super...
Does anyone have version 1.2.7?
Please share...
Thank you...
hello! Thanks for the great mod! When can we expect to be able to localize the mod again?
Perhaps you could add some duplicates of events where the player has to make a choice and there are consequences, with alternative outcomes, to keep players guessing what the right choice may be.
Either way really nice job on these random events.
at >>> line 338
at >>> line 3025
I'm running latest file.