Works fine for me on 1.4.2. Maybe someone have actual banners for all factions in 1.4.2? At the moment there is some factions that uses old (vanilla) banners.
is it possible to make this without the Kingdom Color Changer requirement? Sounds like there have been some issues with that mod and I'm nervous to download it and ruin my save. Plus, I have some troop overhauls that I like so I dont really want to start changing colors....
I'm not sure to understand what happened but i suppose that YOUR clan banner changed ? This could happen when you're joining or leaving a faction. It's weird cause i set "PlayerClanBannerFollowsKingdom" to "false" so it shouldn'd happen. Maybe you have some others mods that override that.
A simple solution could be to set again you banner after joining or leaving a faction (press "B" on campaign map and paste you're banner code with "Bannerpaste" mod). If the problem persist, let me know precisely when it happens.
Ok, open your installed KingdomColor.xml file with a text editor and check a "<PlayerClanBannerFollowsKingdom>" tag. It must be set as "false" like so:
They keep them. I added it to an old save game and it is kind of hard to tell which faction owns what now. But it adds so much character to the game world
In real life they would keep their own banner of course, but you're right, it can be confusing. I'm thinking about a "FollowKingdomColors' with advanced banners but it requiring much more time !
Really awesome! I always thought that the vanilla banners are boring and barely destinguishable.
Also I'm glad that some of the banners I made for my campaigns made it in there. Banu Habbab and dey Jelind.
Only nitpick would be that the faction leaders' banners are now boring in contrast. My pick for Unqid for example would be: 11.1.0.2000.2000.777.770.1.0.0.503.7.1.350.350.764.764.0.0.0.428.1.1.500.500.764.764.0.1.0.155.91.7.300.300.764.720.1.0.0
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Thanks for your supports. This mod is not mantained anymore since TalesWorld does many changes.
I plan to release a similar mod but only when the online editor will follow the new centralization parameters assets.
Regards
At the moment there is some factions that uses old (vanilla) banners.
how do I fix it? https://imgur.com/a/Kv62ixy
I'm not sure to understand what happened but i suppose that YOUR clan banner changed ? This could happen when you're joining or leaving a faction. It's weird cause i set "PlayerClanBannerFollowsKingdom" to "false" so it shouldn'd happen. Maybe you have some others mods that override that.
A simple solution could be to set again you banner after joining or leaving a faction (press "B" on campaign map and paste you're banner code with "Bannerpaste" mod). If the problem persist, let me know precisely when it happens.
Cheers.
this only happens if you recruit any clan the color of the flag changes((
https://youtu.be/j8IawDWiH4Y
<PlayerClanBannerFollowsKingdom>false</PlayerClanBannerFollowsKingdom>
If it already set as 'false', the problem probably comes from another mod that override this variable and i can't do anything against.
accurate work and good taste bro.
Good mod either way. The vanilla banners are one of the worst parts compared to Warband, imo
But it adds so much character to the game world
I'm thinking about a "FollowKingdomColors' with advanced banners but it requiring much more time !
yes, your banners are awesome !
They fit perfectly in the game.
Amazing work.
I always thought that the vanilla banners are boring and barely destinguishable.
Also I'm glad that some of the banners I made for my campaigns made it in there. Banu Habbab and dey Jelind.
Only nitpick would be that the faction leaders' banners are now boring in contrast. My pick for Unqid for example would be:
11.1.0.2000.2000.777.770.1.0.0.503.7.1.350.350.764.764.0.0.0.428.1.1.500.500.764.764.0.1.0.155.91.7.300.300.764.720.1.0.0