Mount & Blade II: Bannerlord

Aura / Unique Items Suggestions (4 comments)

  1. BenjiG91
    BenjiG91
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    Hello! We would love some suggestions regarding unique items.

    Please include:

    Vanilla Item:
    Unique Name:
    Effect / Aura:
    Extra:

    Thanks
    1. joshallen336
      joshallen336
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      Aura: spell ammo aura
      Aura: armor buff(I think you may already have this)
      Aura: element buff aura( not sure if possible( + fire dmg aura, +earth dmg aura, etc.))
      Aura: regeneration
      Aura: damage over time
      Aura: hasted movement speed
      I have many ideas and may toy around with your mod to see what thing I can come up with for self entertainment
    2. BenjiG91
      BenjiG91
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      • 76 kudos
      Let us know what you come up with! Unfortunately for speed, taleworld added in a hardlimit to their engine.
    3. Getswoletofeelwhole
      Getswoletofeelwhole
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      Honestly, a map necromancy system could be cool. If there's a way to add NPCs, potentially script an event involving the NPC to gain map necromancy as an option?

      Mechanically it'd be cool to include:
      -Trash unimprovable units in large quantities based on enemies killed in battle
      -Low chance or manual low quantity summoning of medium-tier and high-tier undead costing days on map

      Summoning (even after battles) would cost resources from your inventory. This could likely be done by having a necromancer npc to script taking specific items from you, and summon based on item input/enemies dead from battle.
      I'm in the discord server as @Sloathe#38-- if you wanna message me. I might add some ideas here in the future even if you don't!
      Love the mod so far, and can't wait for you to get some time to work on it again!