Mount & Blade II: Bannerlord

  • v101: Initial release with AI retreat adjustment and battle strength display feature.
  • v102: Added MCM Dependency to add user config options and tightened retreat conditions
    • Added Mod Configuration Menu integration to add 3 configurable options.
      • Retreat Threshold: This variable determines when enemy army will start a coordinated retreats. For example if set to 50%, if you attack a band of 50 troops, they would only start to retreat after they have suffered 25 casualties.
      • Similar Power Threshold: This variable doesn't affect much yet, but may do more in future updates. Basically if you leave at the default 10%, if Army A has 95 strength and Army B has 105 strength, the mod will see these two armies as similar strength since they fall within the +/- 10% range.
      • Report Battle Status: This simple variable essentially turns on real-time battle metrics. It is fairly loud, so should only be enabled if trying to debug issues with the mod.
    • Perfected retreat logic for 2 main cases:
      • Case 1: Player attacks AI, AI will fight until it's army is at {Retreat Threshold}.
      • Case 2: AI attacks Player, Since AI attacks the player, it will fight to the death, ignoring threshold altogether.


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k2oXtra

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