Mods
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File header_operations Expanded
If you ever needed a comprehensive reference on Warband Module System operations, you have found it! Here you can find a thoroughly restructured, expanded and documented version of header_operations.py file from the Warband Module System. All operations have been grouped into sections, their calling syntax has
- 56KB
- 25
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File header_operations Expanded
If you ever needed a comprehensive reference on Warband Module System operations, you have found it! Here you can find a thoroughly restructured, expanded and documented version of header_operations.py file from the Warband Module System. All operations have been grouped into sections, their calling syntax has
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This resource pack contains Native shields modified to use the tableau system in order to display banners. These include the various heater/kite/Norman shields in older versions, and I have also taken the liberty of generating normal maps and re-enabling specular for existing shields. Also included is a bonus Pavise shield that wasn't used i
- 2.2MB
- 19
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This resource pack contains Native shields modified to use the tableau system in order to display banners. These include the various heater/kite/Norman shields in older versions, and I have also taken the liberty of generating normal maps and re-enabling specular for existing shields. Also included is a bonus Pavise shield that wasn't used i
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This download will let you fight on bridges whenver you are in close proximity to one on the world map. This is not plug-and-play, so some compilation is required.
- 1.3MB
- 8
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This download will let you fight on bridges whenver you are in close proximity to one on the world map. This is not plug-and-play, so some compilation is required.
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Lav's AgentFinder OSP script library
AgentFinder script is a ModuleSystem-based code library to efficiently search for agents on the field matching various search criteria, including distance. This may be useful for developers who want efficient agent processing but refrain from using Warband Script Enhancer. Cod
- 304KB
- 3
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Lav's AgentFinder OSP script library
AgentFinder script is a ModuleSystem-based code library to efficiently search for agents on the field matching various search criteria, including distance. This may be useful for developers who want efficient agent processing but refrain from using Warband Script Enhancer. Cod
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Reskinned icons from Native for teatrc for stuff. Nothing new to see here. Updated to include layered psd file for map_icons_d. In hindsight, I probably should have increased the texture sheet size to 1024 instead of s
- 4.2MB
- 2
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Reskinned icons from Native for teatrc for stuff. Nothing new to see here. Updated to include layered psd file for map_icons_d. In hindsight, I probably should have increased the texture sheet size to 1024 instead of s
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WORMS - Warband Module-Resembling Module Syntax
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Modsys PY Auto-completion and Hint for notepad
Useful when edit mod PY files with Notepad++ . Func1 : Auto-Color Func2 : Auto-completion and Hint
- 43KB
- 1
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Modsys PY Auto-completion and Hint for notepad
Useful when edit mod PY files with Notepad++ . Func1 : Auto-Color Func2 : Auto-completion and Hint
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This is a coder\'s tool- it replaces the stock build_module.bat and modifies the 1.134 Flora_kinds to integrate with standard Module System builds for Warband. Simply unzip to your source directory and overwrite the existing build_module.bat. Does not require any changes to info or any other file changes.
- 3KB
- 1
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This is a coder\'s tool- it replaces the stock build_module.bat and modifies the 1.134 Flora_kinds to integrate with standard Module System builds for Warband. Simply unzip to your source directory and overwrite the existing build_module.bat. Does not require any changes to info or any other file changes.
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This presentation is officially outdated. Check here instead. A small (well, quite large actually) presentation which enables player to overview his entire party attributes, skills and proficiencies. Inspired by Jedediah Q's abandoned Companions Overview script, but the co
- 299KB
- 1
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This presentation is officially outdated. Check here instead. A small (well, quite large actually) presentation which enables player to overview his entire party attributes, skills and proficiencies. Inspired by Jedediah Q's abandoned Companions Overview script, but the co
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Example Files and basic overview on how to use the Hair Hiding Mesh used in 1866, in your mod.
- 1.5MB
- 0
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Example Files and basic overview on how to use the Hair Hiding Mesh used in 1866, in your mod.
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A result of my experiments with map.txt files. The tool tries to load map.txt from your Warband or M&B folder and displays it. No editing or saving yet, but selection partially works (only single-clicks work for now, I didn't yet get to paint-selection). Available controls (as of vertion 0.2): F1: display message that help is not yet im
- 7.9MB
- 0
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A result of my experiments with map.txt files. The tool tries to load map.txt from your Warband or M&B folder and displays it. No editing or saving yet, but selection partially works (only single-clicks work for now, I didn't yet get to paint-selection). Available controls (as of vertion 0.2): F1: display message that help is not yet im