These are missing objects.. In order for the scenes to be fully enjoyed just such as they are presented, implementation of new props/objects is required. The how to is detailed in the Read me file.
Thats a pity indeed. It is because at the time when I was making these scenes, I was building them spontaneously on the random map. I was not concerned about making it practical by building on castles scenes, because then I did not think of ever sharing them.. Only a few are built on castle_scenes where the ai_mesh exists.
In my two newer packs, the scenes are built on various castle scenes..
By the way, for each scene built on the random_scene, the exact location is shown, so all you would have to do is take the random_scene.sco file and overwrite existing one, then simply go to the shown location and the scene will appear as shown
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Only a few are built on castle_scenes where the ai_mesh exists.
In my two newer packs, the scenes are built on various castle scenes..
By the way, for each scene built on the random_scene, the exact location is shown, so all you would have to do is take the random_scene.sco file and overwrite existing one, then simply go to the shown location and the scene will appear as shown
For more detailed info, check the Read me file