Mount & Blade

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Elindore

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Elindore

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About this mod

A monastery set high in a snowy mountain range. Intense fighting in courtyards and in sanctuary (location of flag). Relatively small scale.

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Overview :
A monastery set high in a snowy mountain range. Attackers cross a short bridge and attack main gates of monastery (there is also a staircase on the left of the main gate where they can try to attack as well but could be highly defended). Once through, they come into a somewhat defensible courtyard (main courtyard) and then must fight up onto a second smaller courtyard (second courtyard), and finally through some doors that are open, but only slightly ajar - making a chokepoint for defenders to hold. Once inside the sanctuary, the attackers come to the flag, but there are many places for ranged defenders to slow them down.

If the attack on the main gates is not going well, there is also a tunnel way around the right side from the main gates. This tunnel is quite a long run and has a door that has to be broken, but it comes out at a switchback staircase that leads attackers up to the top of the sanctuary. But the flag is on the ground floor of the sanctuary, so any attackers that went this route would have to then traverse down a ladder and down stairs to the flag.