
TelShadow
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Endorsements given1075
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Profile views45,696
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Topics18
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Posts2,008
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Kudos306
User information
Status
premiumReal name
Tel ShadowCountry

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Ja'kir has hidden hes keys all around Vvardenfel! can you find them and unlock his chests to see whats inside?
- 8KB
- 2
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Ja'kir has hidden hes keys all around Vvardenfel! can you find them and unlock his chests to see whats inside?
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Firemoth is an island directly west of Seyda Neen with an old fort built on it, mainly populated by House Redoran. During the events of Tamriel 2E 582, the island is invaded by slavers and the Vestige is tasked with reclaiming it and freeing the slaves.
- 398KB
- 5
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Firemoth is an island directly west of Seyda Neen with an old fort built on it, mainly populated by House Redoran. During the events of Tamriel 2E 582, the island is invaded by slavers and the Vestige is tasked with reclaiming it and freeing the slaves.
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Uncover and bring peace to the long forgotten farmers that lay forever lost in time.
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Infected Telvanni Spore Creatures
Adds 5 different types of Telvanni/Flood like creatures for you to use or play with these aren't added to the game so you'll need to add them yourself.
- 2.6MB
- 8
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Infected Telvanni Spore Creatures
Adds 5 different types of Telvanni/Flood like creatures for you to use or play with these aren't added to the game so you'll need to add them yourself.
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An unused interior that ive turned into a player home in balmora.
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Turns fargoths house into a shared player home, whats his is yours whats yours.. Is yours..
- 2KB
- 4
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Turns fargoths house into a shared player home, whats his is yours whats yours.. Is yours..
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Fixes afew things that are floating and not dropped correctly from Bethesda, will update as i go though vvardenfel.
- 1KB
- 8
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Fixes afew things that are floating and not dropped correctly from Bethesda, will update as i go though vvardenfel.
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This little mod basically does what half of the Seyda Neen overhaul mods do, And that's adding and expanding one what is there in vanilla Morrowind, my overhaul is more of an improvement upon the vanilla Morrowind's version of Seyda Neen.
- 95KB
- 7
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This little mod basically does what half of the Seyda Neen overhaul mods do, And that's adding and expanding one what is there in vanilla Morrowind, my overhaul is more of an improvement upon the vanilla Morrowind's version of Seyda Neen.
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This is an Overhaul of a dungeon/cave which the player will normally encounter first as its near seyda neen and is home to some smugglers. North of Seyda Neen Before you get to the silt strider.
- 8KB
- 25
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This is an Overhaul of a dungeon/cave which the player will normally encounter first as its near seyda neen and is home to some smugglers. North of Seyda Neen Before you get to the silt strider.
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This mod adds replayability to the longsword you can gain by beating umbra, only this one lasts longer and you have a more higher amount of hits with the enchantment, because lets admit its annoying using the weapon and using up its enchantments hits and realising you dont even have soul gems.
- 0KB
- 2
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This mod adds replayability to the longsword you can gain by beating umbra, only this one lasts longer and you have a more higher amount of hits with the enchantment, because lets admit its annoying using the weapon and using up its enchantments hits and realising you dont even have soul gems.
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This mod takes the idea from dietbob and replaces the Legion beds with some better looking ones with the name of the fort also on the bed, I like the idea of having that as a way of realising which fort you're in.
- 566KB
- 3
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This mod takes the idea from dietbob and replaces the Legion beds with some better looking ones with the name of the fort also on the bed, I like the idea of having that as a way of realising which fort you're in.
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This adds the monk amulets of Daduke to a dungeon called Andrano Ancestors Tomb on one of the velothi altars/tombs. Credit to Daduke
- 1KB
- 6
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This adds the monk amulets of Daduke to a dungeon called Andrano Ancestors Tomb on one of the velothi altars/tombs. Credit to Daduke
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Located alittle east outside the Vivec Telvanni Canton alone the road near its bridge you will find a small little cottage with its own farm along with a beautiful view of Vivec City and the open ocean as your surrounded with Willow Flowers.
- 49KB
- 8
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Located alittle east outside the Vivec Telvanni Canton alone the road near its bridge you will find a small little cottage with its own farm along with a beautiful view of Vivec City and the open ocean as your surrounded with Willow Flowers.
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This mod adds a dungeon and a new fort which is north of dagon fel you can find it on its own landmass
- 91KB
- 2
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This mod adds a dungeon and a new fort which is north of dagon fel you can find it on its own landmass
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This mod flattens Vvardenfel making it easier for people to make total conversion mods, the whole thing is kinda in testing and if you come across any problems then let me know.
- 7.9MB
- 5
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This mod flattens Vvardenfel making it easier for people to make total conversion mods, the whole thing is kinda in testing and if you come across any problems then let me know.
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This mod merges all my landmass and dungeon mods apart from afew mods that add values and that adds creatures, so its an all in all mod of everything.
- 56.4MB
- 18
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This mod merges all my landmass and dungeon mods apart from afew mods that add values and that adds creatures, so its an all in all mod of everything.
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This is a merge off all of my mods with a total of 70+ dungeons, some of the past and some of the present.
- 1.4MB
- 30
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This is a merge off all of my mods with a total of 70+ dungeons, some of the past and some of the present.
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This mod adds a nordic tomb to the island of solstheim its north of solstheim and is my first attempt at trying to do more bloodmoon stuff its a medium sized dungeon.
- 39KB
- 3
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This mod adds a nordic tomb to the island of solstheim its north of solstheim and is my first attempt at trying to do more bloodmoon stuff its a medium sized dungeon.
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This mod adds more crossbows this is more of a personal mod since i feel like Vvardenfel doesn't have alot of crossbows so i placed afew steel crossbows in imperial forts and afew dwemer crossbows in the dwemer ruins.
- 2KB
- 8
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This mod adds more crossbows this is more of a personal mod since i feel like Vvardenfel doesn't have alot of crossbows so i placed afew steel crossbows in imperial forts and afew dwemer crossbows in the dwemer ruins.
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This mod overhauls the old and plain interior of Rimhull well, found at skaal village this mod adds more detailing to the place and making it look more effected by ice.
- 1KB
- 4
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This mod overhauls the old and plain interior of Rimhull well, found at skaal village this mod adds more detailing to the place and making it look more effected by ice.