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Changelogs
Version 1.3
fix accessing offset settings for HUD
Version 1.2
Gold amount on Interface mode and New settings
Version 1.0
Allows you to display Gold Amount on the HUD. You can change positionning, text size, gold name and to display during a paused game
This mod allows you to display the player's gold amount on the HUD and on the Inventory.
Requirements
OpenMW 49 (version from which I created the mod) How to install
Create a folder containing the downloaded files. Launch OpenMW launcher and add Data Files by selecting the created folder. Check the box named showGoldAmount.omwscript. Launch the game How to use
In game, go to the "Scripts" tab in the options. You can choose the gold Name, the Text SIze, the positionning (x,y) and whether or not to display the gold amount.
You can choose to display the gold amount on the Interface (Inventory, Map, Magic, Stats) and the Text Size. You can drag and drop the amount on your Interface :
- Click one time on the Gold Amount to enter Edition mode - Move the cursor to the desired position - Click again to leave edition mode and save the position
\*\*/!\ Don't move the cursor too fast not to lose focus. You can still bring it back to re-gain focus and be able to continue drag and drop /!\*\*
Compatibility
To use it well with Smart Interface Menu Opening (SIMO) mod, be sure to associate the Gold amount with the right interface "Map/Magic/Inventory/Stats"
If you don't use this mod, just let "All" in the settings.